| Knucklecuck vs Armor King | 43–79 | 35.25% |
| Knucklecuck vs Reina | 50–41 | 54.95% |
| Knucklecuck vs King | 32–58 | 35.56% |
| Knucklecuck vs Jin | 46–28 | 62.16% |
| Knucklecuck vs Hwoarang | 28–38 | 42.42% |
| Knucklecuck vs Kazuya | 27–27 | 50.00% |
| Knucklecuck vs Steve | 27–25 | 51.92% |
| Knucklecuck vs Asuka | 25–20 | 55.56% |
| Knucklecuck vs Clive | 19–25 | 43.18% |
| Knucklecuck vs Paul | 22–20 | 52.38% |
| Knucklecuck vs Lili | 19–17 | 52.78% |
| Knucklecuck vs Law | 15–20 | 42.86% |
| Knucklecuck vs Bryan | 16–18 | 47.06% |
| Knucklecuck vs Eddy | 9–22 | 29.03% |
| Knucklecuck vs Jun | 11–18 | 37.93% |
| Knucklecuck vs Heihachi | 14–15 | 48.28% |
| Knucklecuck vs Yoshimitsu | 11–15 | 42.31% |
| Knucklecuck vs Lars | 11–13 | 45.83% |
| Knucklecuck vs Victor | 12–12 | 50.00% |
| Knucklecuck vs Fahkumram | 10–13 | 43.48% |
| Knucklecuck vs Dragunov | 12–9 | 57.14% |
| Knucklecuck vs Lee | 13–8 | 61.90% |
| Knucklecuck vs Xiaoyu | 4–16 | 20.00% |
| Knucklecuck vs Lidia | 7–12 | 36.84% |
| Knucklecuck vs Azucena | 0–16 | 0.00% |
| Knucklecuck vs Claudio | 4–11 | 26.67% |
| Knucklecuck vs Anna | 7–8 | 46.67% |
| Knucklecuck vs Nina | 8–6 | 57.14% |
| Knucklecuck vs Shaheen | 8–4 | 66.67% |
| Knucklecuck vs Alisa | 6–5 | 54.55% |
| Knucklecuck vs Jack-8 | 3–6 | 33.33% |
| Knucklecuck vs Feng | 3–6 | 33.33% |
| Knucklecuck vs Kuma | 5–4 | 55.56% |
| Knucklecuck vs Devil Jin | 3–5 | 37.50% |
| Knucklecuck vs Zafina | 6–2 | 75.00% |
| Knucklecuck vs Leo | 4–3 | 57.14% |
| Knucklecuck vs Panda | 5–2 | 71.43% |
| Knucklecuck vs Raven | 3–4 | 42.86% |
| Knucklecuck vs Leroy | 1–5 | 16.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.