| Queltoorare vs King | 51–55 | 48.11% |
| Queltoorare vs Kazuya | 45–49 | 47.87% |
| Queltoorare vs Reina | 56–38 | 59.57% |
| Queltoorare vs Jin | 41–47 | 46.59% |
| Queltoorare vs Dragunov | 36–36 | 50.00% |
| Queltoorare vs Hwoarang | 36–33 | 52.17% |
| Queltoorare vs Lidia | 35–28 | 55.56% |
| Queltoorare vs Lars | 30–30 | 50.00% |
| Queltoorare vs Law | 23–35 | 39.66% |
| Queltoorare vs Steve | 31–25 | 55.36% |
| Queltoorare vs Lili | 26–28 | 48.15% |
| Queltoorare vs Bryan | 18–29 | 38.30% |
| Queltoorare vs Victor | 26–21 | 55.32% |
| Queltoorare vs Asuka | 19–27 | 41.30% |
| Queltoorare vs Xiaoyu | 26–18 | 59.09% |
| Queltoorare vs Eddy | 13–28 | 31.71% |
| Queltoorare vs Heihachi | 23–17 | 57.50% |
| Queltoorare vs Yoshimitsu | 19–20 | 48.72% |
| Queltoorare vs Azucena | 12–26 | 31.58% |
| Queltoorare vs Jun | 16–21 | 43.24% |
| Queltoorare vs Nina | 19–15 | 55.88% |
| Queltoorare vs Paul | 9–23 | 28.12% |
| Queltoorare vs Lee | 9–23 | 28.12% |
| Queltoorare vs Clive | 11–21 | 34.38% |
| Queltoorare vs Leo | 12–16 | 42.86% |
| Queltoorare vs Feng | 10–16 | 38.46% |
| Queltoorare vs Devil Jin | 14–10 | 58.33% |
| Queltoorare vs Alisa | 10–11 | 47.62% |
| Queltoorare vs Claudio | 9–10 | 47.37% |
| Queltoorare vs Jack-8 | 7–10 | 41.18% |
| Queltoorare vs Raven | 5–12 | 29.41% |
| Queltoorare vs Shaheen | 6–10 | 37.50% |
| Queltoorare vs Leroy | 8–7 | 53.33% |
| Queltoorare vs Armor King | 8–5 | 61.54% |
| Queltoorare vs Miary Zo | 9–4 | 69.23% |
| Queltoorare vs Kuma | 6–5 | 54.55% |
| Queltoorare vs Fahkumram | 6–3 | 66.67% |
| Queltoorare vs Zafina | 2–2 | 50.00% |
| Queltoorare vs Anna | 1–2 | 33.33% |
| Queltoorare vs Panda | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.