| RedWineBryan vs Kazuya | 107–95 | 52.97% |
| RedWineBryan vs Jin | 103–97 | 51.50% |
| RedWineBryan vs Bryan | 103–79 | 56.59% |
| RedWineBryan vs King | 55–59 | 48.25% |
| RedWineBryan vs Hwoarang | 62–50 | 55.36% |
| RedWineBryan vs Yoshimitsu | 60–47 | 56.07% |
| RedWineBryan vs Reina | 57–48 | 54.29% |
| RedWineBryan vs Heihachi | 50–52 | 49.02% |
| RedWineBryan vs Paul | 48–46 | 51.06% |
| RedWineBryan vs Steve | 44–38 | 53.66% |
| RedWineBryan vs Law | 41–39 | 51.25% |
| RedWineBryan vs Lee | 36–22 | 62.07% |
| RedWineBryan vs Jun | 30–28 | 51.72% |
| RedWineBryan vs Devil Jin | 29–28 | 50.88% |
| RedWineBryan vs Lili | 32–23 | 58.18% |
| RedWineBryan vs Asuka | 26–25 | 50.98% |
| RedWineBryan vs Alisa | 23–28 | 45.10% |
| RedWineBryan vs Azucena | 23–26 | 46.94% |
| RedWineBryan vs Dragunov | 19–29 | 39.58% |
| RedWineBryan vs Jack-8 | 17–30 | 36.17% |
| RedWineBryan vs Clive | 21–23 | 47.73% |
| RedWineBryan vs Xiaoyu | 23–19 | 54.76% |
| RedWineBryan vs Lars | 25–16 | 60.98% |
| RedWineBryan vs Leroy | 19–17 | 52.78% |
| RedWineBryan vs Feng | 21–14 | 60.00% |
| RedWineBryan vs Leo | 19–15 | 55.88% |
| RedWineBryan vs Victor | 15–19 | 44.12% |
| RedWineBryan vs Claudio | 15–12 | 55.56% |
| RedWineBryan vs Eddy | 10–16 | 38.46% |
| RedWineBryan vs Raven | 12–13 | 48.00% |
| RedWineBryan vs Nina | 12–10 | 54.55% |
| RedWineBryan vs Anna | 10–11 | 47.62% |
| RedWineBryan vs Lidia | 10–9 | 52.63% |
| RedWineBryan vs Zafina | 6–7 | 46.15% |
| RedWineBryan vs Shaheen | 5–7 | 41.67% |
| RedWineBryan vs Kuma | 5–5 | 50.00% |
| RedWineBryan vs Fahkumram | 1–8 | 11.11% |
| RedWineBryan vs Panda | 4–3 | 57.14% |
| RedWineBryan vs Armor King | 0–3 | 0.00% |
| RedWineBryan vs Miary Zo | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.