| AxlTehRed vs Jin | 501–493 | 50.40% |
| AxlTehRed vs King | 508–475 | 51.68% |
| AxlTehRed vs Bryan | 422–496–1 | 45.97% |
| AxlTehRed vs Steve | 485–419 | 53.65% |
| AxlTehRed vs Hwoarang | 408–462 | 46.90% |
| AxlTehRed vs Law | 430–392 | 52.31% |
| AxlTehRed vs Kazuya | 387–374 | 50.85% |
| AxlTehRed vs Lili | 334–371 | 47.38% |
| AxlTehRed vs Yoshimitsu | 395–301 | 56.75% |
| AxlTehRed vs Lars | 343–338 | 50.37% |
| AxlTehRed vs Xiaoyu | 370–286 | 56.40% |
| AxlTehRed vs Reina | 383–260–1 | 59.56% |
| AxlTehRed vs Dragunov | 295–295 | 50.00% |
| AxlTehRed vs Jun | 356–231 | 60.65% |
| AxlTehRed vs Asuka | 274–312 | 46.76% |
| AxlTehRed vs Paul | 299–257 | 53.78% |
| AxlTehRed vs Lee | 260–294 | 46.93% |
| AxlTehRed vs Heihachi | 289–263 | 52.36% |
| AxlTehRed vs Eddy | 272–255 | 51.61% |
| AxlTehRed vs Nina | 249–251 | 49.80% |
| AxlTehRed vs Azucena | 247–221 | 52.78% |
| AxlTehRed vs Raven | 237–223 | 51.52% |
| AxlTehRed vs Leo | 224–230 | 49.34% |
| AxlTehRed vs Devil Jin | 202–242 | 45.50% |
| AxlTehRed vs Alisa | 205–225–1 | 47.67% |
| AxlTehRed vs Victor | 253–170 | 59.81% |
| AxlTehRed vs Zafina | 198–221 | 47.26% |
| AxlTehRed vs Feng | 186–230 | 44.71% |
| AxlTehRed vs Lidia | 167–171 | 49.41% |
| AxlTehRed vs Jack-8 | 188–146 | 56.29% |
| AxlTehRed vs Leroy | 155–176 | 46.83% |
| AxlTehRed vs Claudio | 145–162 | 47.23% |
| AxlTehRed vs Armor King | 116–136 | 46.03% |
| AxlTehRed vs Kuma | 115–121 | 48.73% |
| AxlTehRed vs Shaheen | 103–129 | 44.40% |
| AxlTehRed vs Clive | 89–91 | 49.44% |
| AxlTehRed vs Panda | 62–81 | 43.36% |
| AxlTehRed vs Fahkumram | 37–69 | 34.91% |
| AxlTehRed vs Anna | 29–64 | 31.18% |
| AxlTehRed vs Miary Zo | 34–30 | 53.12% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.