| 4K | d___ vs Kazuya | 515–414 | 55.44% |
| 4K | d___ vs Jin | 404–307 | 56.82% |
| 4K | d___ vs Bryan | 308–322–1 | 48.89% |
| 4K | d___ vs Reina | 299–185 | 61.78% |
| 4K | d___ vs King | 239–215 | 52.64% |
| 4K | d___ vs Dragunov | 241–173 | 58.21% |
| 4K | d___ vs Heihachi | 222–183 | 54.81% |
| 4K | d___ vs Hwoarang | 200–192 | 51.02% |
| 4K | d___ vs Paul | 171–182 | 48.44% |
| 4K | d___ vs Lee | 182–168 | 52.00% |
| 4K | d___ vs Law | 180–146 | 55.21% |
| 4K | d___ vs Steve | 171–147 | 53.77% |
| 4K | d___ vs Devil Jin | 163–134 | 54.88% |
| 4K | d___ vs Yoshimitsu | 159–129 | 55.21% |
| 4K | d___ vs Lili | 138–145 | 48.76% |
| 4K | d___ vs Azucena | 128–119 | 51.82% |
| 4K | d___ vs Asuka | 104–138 | 42.98% |
| 4K | d___ vs Lars | 111–124 | 47.23% |
| 4K | d___ vs Feng | 86–142 | 37.72% |
| 4K | d___ vs Jun | 130–88 | 59.63% |
| 4K | d___ vs Eddy | 97–101 | 48.99% |
| 4K | d___ vs Lidia | 93–93 | 50.00% |
| 4K | d___ vs Xiaoyu | 105–79 | 57.07% |
| 4K | d___ vs Nina | 74–102 | 42.05% |
| 4K | d___ vs Jack-8 | 87–82 | 51.48% |
| 4K | d___ vs Claudio | 92–56 | 62.16% |
| 4K | d___ vs Zafina | 59–88 | 40.14% |
| 4K | d___ vs Victor | 77–69 | 52.74% |
| 4K | d___ vs Leo | 60–82 | 42.25% |
| 4K | d___ vs Raven | 59–81 | 42.14% |
| 4K | d___ vs Clive | 68–63 | 51.91% |
| 4K | d___ vs Shaheen | 54–70 | 43.55% |
| 4K | d___ vs Armor King | 67–57 | 54.03% |
| 4K | d___ vs Leroy | 47–67 | 41.23% |
| 4K | d___ vs Alisa | 39–63 | 38.24% |
| 4K | d___ vs Fahkumram | 50–51 | 49.50% |
| 4K | d___ vs Kuma | 23–38 | 37.70% |
| 4K | d___ vs Anna | 33–26 | 55.93% |
| 4K | d___ vs Miary Zo | 14–32 | 30.43% |
| 4K | d___ vs Panda | 13–23 | 36.11% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.