| ROYKUTAMORI vs Kazuya | 88–93 | 48.62% |
| ROYKUTAMORI vs King | 75–80 | 48.39% |
| ROYKUTAMORI vs Jin | 55–66 | 45.45% |
| ROYKUTAMORI vs Reina | 69–45 | 60.53% |
| ROYKUTAMORI vs Bryan | 61–47 | 56.48% |
| ROYKUTAMORI vs Law | 46–48 | 48.94% |
| ROYKUTAMORI vs Steve | 45–42 | 51.72% |
| ROYKUTAMORI vs Asuka | 38–32 | 54.29% |
| ROYKUTAMORI vs Eddy | 38–32 | 54.29% |
| ROYKUTAMORI vs Armor King | 31–35 | 46.97% |
| ROYKUTAMORI vs Dragunov | 45–20 | 69.23% |
| ROYKUTAMORI vs Hwoarang | 45–19 | 70.31% |
| ROYKUTAMORI vs Lili | 30–33 | 47.62% |
| ROYKUTAMORI vs Jun | 33–30 | 52.38% |
| ROYKUTAMORI vs Yoshimitsu | 21–38 | 35.59% |
| ROYKUTAMORI vs Heihachi | 32–27 | 54.24% |
| ROYKUTAMORI vs Victor | 33–23 | 58.93% |
| ROYKUTAMORI vs Azucena | 35–20 | 63.64% |
| ROYKUTAMORI vs Paul | 22–32 | 40.74% |
| ROYKUTAMORI vs Nina | 26–24 | 52.00% |
| ROYKUTAMORI vs Leroy | 28–19 | 59.57% |
| ROYKUTAMORI vs Devil Jin | 20–22 | 47.62% |
| ROYKUTAMORI vs Xiaoyu | 19–22 | 46.34% |
| ROYKUTAMORI vs Feng | 14–27 | 34.15% |
| ROYKUTAMORI vs Lars | 19–21 | 47.50% |
| ROYKUTAMORI vs Lee | 15–25 | 37.50% |
| ROYKUTAMORI vs Alisa | 20–18 | 52.63% |
| ROYKUTAMORI vs Fahkumram | 19–19 | 50.00% |
| ROYKUTAMORI vs Raven | 19–17 | 52.78% |
| ROYKUTAMORI vs Leo | 18–13 | 58.06% |
| ROYKUTAMORI vs Lidia | 11–16 | 40.74% |
| ROYKUTAMORI vs Jack-8 | 16–8 | 66.67% |
| ROYKUTAMORI vs Zafina | 9–14 | 39.13% |
| ROYKUTAMORI vs Clive | 8–8 | 50.00% |
| ROYKUTAMORI vs Miary Zo | 9–7 | 56.25% |
| ROYKUTAMORI vs Shaheen | 4–10 | 28.57% |
| ROYKUTAMORI vs Anna | 9–5 | 64.29% |
| ROYKUTAMORI vs Kuma | 6–7 | 46.15% |
| ROYKUTAMORI vs Panda | 8–5 | 61.54% |
| ROYKUTAMORI vs Claudio | 3–3 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.