| Lionkingg045 vs Jin | 47–47 | 50.00% |
| Lionkingg045 vs Armor King | 40–34 | 54.05% |
| Lionkingg045 vs Kazuya | 37–32 | 53.62% |
| Lionkingg045 vs Law | 30–34 | 46.88% |
| Lionkingg045 vs King | 31–29 | 51.67% |
| Lionkingg045 vs Bryan | 30–23 | 56.60% |
| Lionkingg045 vs Hwoarang | 17–26 | 39.53% |
| Lionkingg045 vs Reina | 30–13 | 69.77% |
| Lionkingg045 vs Lili | 18–20 | 47.37% |
| Lionkingg045 vs Heihachi | 20–18 | 52.63% |
| Lionkingg045 vs Eddy | 17–20 | 45.95% |
| Lionkingg045 vs Steve | 21–12 | 63.64% |
| Lionkingg045 vs Dragunov | 12–21 | 36.36% |
| Lionkingg045 vs Xiaoyu | 12–20 | 37.50% |
| Lionkingg045 vs Jun | 10–21 | 32.26% |
| Lionkingg045 vs Azucena | 15–13 | 53.57% |
| Lionkingg045 vs Yoshimitsu | 12–15 | 44.44% |
| Lionkingg045 vs Nina | 8–19 | 29.63% |
| Lionkingg045 vs Lee | 12–13 | 48.00% |
| Lionkingg045 vs Paul | 9–15 | 37.50% |
| Lionkingg045 vs Feng | 14–10 | 58.33% |
| Lionkingg045 vs Devil Jin | 15–8 | 65.22% |
| Lionkingg045 vs Alisa | 7–15 | 31.82% |
| Lionkingg045 vs Fahkumram | 8–14 | 36.36% |
| Lionkingg045 vs Victor | 9–8 | 52.94% |
| Lionkingg045 vs Raven | 10–7 | 58.82% |
| Lionkingg045 vs Clive | 5–12 | 29.41% |
| Lionkingg045 vs Anna | 11–6 | 64.71% |
| Lionkingg045 vs Kuma | 8–8 | 50.00% |
| Lionkingg045 vs Jack-8 | 7–8 | 46.67% |
| Lionkingg045 vs Asuka | 5–10 | 33.33% |
| Lionkingg045 vs Lars | 4–9 | 30.77% |
| Lionkingg045 vs Leroy | 4–9 | 30.77% |
| Lionkingg045 vs Lidia | 6–7 | 46.15% |
| Lionkingg045 vs Leo | 4–7 | 36.36% |
| Lionkingg045 vs Claudio | 4–5 | 44.44% |
| Lionkingg045 vs Shaheen | 7–2 | 77.78% |
| Lionkingg045 vs Panda | 2–3 | 40.00% |
| Lionkingg045 vs Zafina | 1–4 | 20.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.