| HYUNDONG2222 vs Heihachi | 52–42 | 55.32% |
| HYUNDONG2222 vs Kazuya | 44–26 | 62.86% |
| HYUNDONG2222 vs Bryan | 39–29 | 57.35% |
| HYUNDONG2222 vs Dragunov | 39–27 | 59.09% |
| HYUNDONG2222 vs Reina | 38–25 | 60.32% |
| HYUNDONG2222 vs Hwoarang | 30–32 | 48.39% |
| HYUNDONG2222 vs Lili | 37–25 | 59.68% |
| HYUNDONG2222 vs Paul | 35–24 | 59.32% |
| HYUNDONG2222 vs Steve | 37–21 | 63.79% |
| HYUNDONG2222 vs King | 32–20 | 61.54% |
| HYUNDONG2222 vs Jin | 30–17 | 63.83% |
| HYUNDONG2222 vs Asuka | 25–20 | 55.56% |
| HYUNDONG2222 vs Lidia | 25–20 | 55.56% |
| HYUNDONG2222 vs Lee | 24–20 | 54.55% |
| HYUNDONG2222 vs Law | 22–18 | 55.00% |
| HYUNDONG2222 vs Jack-8 | 15–15 | 50.00% |
| HYUNDONG2222 vs Feng | 13–17 | 43.33% |
| HYUNDONG2222 vs Devil Jin | 15–13 | 53.57% |
| HYUNDONG2222 vs Xiaoyu | 13–14 | 48.15% |
| HYUNDONG2222 vs Nina | 12–15 | 44.44% |
| HYUNDONG2222 vs Leo | 13–13 | 50.00% |
| HYUNDONG2222 vs Yoshimitsu | 19–6 | 76.00% |
| HYUNDONG2222 vs Claudio | 13–12 | 52.00% |
| HYUNDONG2222 vs Victor | 12–11 | 52.17% |
| HYUNDONG2222 vs Alisa | 12–10 | 54.55% |
| HYUNDONG2222 vs Azucena | 12–10 | 54.55% |
| HYUNDONG2222 vs Clive | 9–11 | 45.00% |
| HYUNDONG2222 vs Jun | 13–6 | 68.42% |
| HYUNDONG2222 vs Lars | 7–10 | 41.18% |
| HYUNDONG2222 vs Leroy | 9–4 | 69.23% |
| HYUNDONG2222 vs Eddy | 3–10 | 23.08% |
| HYUNDONG2222 vs Shaheen | 6–6 | 50.00% |
| HYUNDONG2222 vs Kuma | 6–5 | 54.55% |
| HYUNDONG2222 vs Zafina | 4–7 | 36.36% |
| HYUNDONG2222 vs Anna | 3–4 | 42.86% |
| HYUNDONG2222 vs Raven | 1–5 | 16.67% |
| HYUNDONG2222 vs Panda | 2–3 | 40.00% |
| HYUNDONG2222 vs Miary Zo | 2–1 | 66.67% |
| HYUNDONG2222 vs Armor King | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.