| FuccHwoarang vs Kazuya | 74–92 | 44.58% |
| FuccHwoarang vs Jin | 55–98 | 35.95% |
| FuccHwoarang vs Dragunov | 56–92 | 37.84% |
| FuccHwoarang vs King | 71–61 | 53.79% |
| FuccHwoarang vs Reina | 69–49 | 58.47% |
| FuccHwoarang vs Bryan | 48–47 | 50.53% |
| FuccHwoarang vs Hwoarang | 27–48 | 36.00% |
| FuccHwoarang vs Heihachi | 30–43 | 41.10% |
| FuccHwoarang vs Steve | 38–33 | 53.52% |
| FuccHwoarang vs Law | 29–41 | 41.43% |
| FuccHwoarang vs Victor | 37–32 | 53.62% |
| FuccHwoarang vs Lars | 23–45 | 33.82% |
| FuccHwoarang vs Devil Jin | 30–37 | 44.78% |
| FuccHwoarang vs Paul | 24–40 | 37.50% |
| FuccHwoarang vs Asuka | 31–31 | 50.00% |
| FuccHwoarang vs Yoshimitsu | 27–28 | 49.09% |
| FuccHwoarang vs Lili | 22–30 | 42.31% |
| FuccHwoarang vs Lee | 15–34 | 30.61% |
| FuccHwoarang vs Jun | 25–24 | 51.02% |
| FuccHwoarang vs Claudio | 16–29 | 35.56% |
| FuccHwoarang vs Eddy | 12–30 | 28.57% |
| FuccHwoarang vs Alisa | 17–24 | 41.46% |
| FuccHwoarang vs Nina | 16–24 | 40.00% |
| FuccHwoarang vs Clive | 13–20 | 39.39% |
| FuccHwoarang vs Xiaoyu | 15–15 | 50.00% |
| FuccHwoarang vs Jack-8 | 6–21 | 22.22% |
| FuccHwoarang vs Azucena | 11–15 | 42.31% |
| FuccHwoarang vs Kuma | 10–13 | 43.48% |
| FuccHwoarang vs Feng | 6–16 | 27.27% |
| FuccHwoarang vs Leroy | 9–10 | 47.37% |
| FuccHwoarang vs Lidia | 6–8 | 42.86% |
| FuccHwoarang vs Raven | 4–9 | 30.77% |
| FuccHwoarang vs Zafina | 6–6 | 50.00% |
| FuccHwoarang vs Leo | 5–5 | 50.00% |
| FuccHwoarang vs Armor King | 4–6 | 40.00% |
| FuccHwoarang vs Panda | 5–2 | 71.43% |
| FuccHwoarang vs Shaheen | 3–3 | 50.00% |
| FuccHwoarang vs Anna | 1–3 | 25.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.