| ImNotMizu vs Kazuya | 235–173 | 57.60% |
| ImNotMizu vs Jin | 153–126 | 54.84% |
| ImNotMizu vs Bryan | 139–130 | 51.67% |
| ImNotMizu vs Reina | 144–115 | 55.60% |
| ImNotMizu vs Heihachi | 155–80 | 65.96% |
| ImNotMizu vs King | 127–85 | 59.91% |
| ImNotMizu vs Hwoarang | 99–97 | 50.51% |
| ImNotMizu vs Steve | 87–92 | 48.60% |
| ImNotMizu vs Dragunov | 99–80 | 55.31% |
| ImNotMizu vs Law | 90–73 | 55.21% |
| ImNotMizu vs Yoshimitsu | 69–82 | 45.70% |
| ImNotMizu vs Paul | 76–73 | 51.01% |
| ImNotMizu vs Devil Jin | 72–74 | 49.32% |
| ImNotMizu vs Lee | 63–80–1 | 44.06% |
| ImNotMizu vs Lidia | 63–66 | 48.84% |
| ImNotMizu vs Asuka | 58–66 | 46.77% |
| ImNotMizu vs Lili | 53–60 | 46.90% |
| ImNotMizu vs Azucena | 62–49 | 55.86% |
| ImNotMizu vs Feng | 68–41 | 62.39% |
| ImNotMizu vs Lars | 56–51 | 52.34% |
| ImNotMizu vs Jun | 65–37 | 63.73% |
| ImNotMizu vs Claudio | 33–44 | 42.86% |
| ImNotMizu vs Armor King | 32–45 | 41.56% |
| ImNotMizu vs Leroy | 36–37 | 49.32% |
| ImNotMizu vs Alisa | 25–39 | 39.06% |
| ImNotMizu vs Jack-8 | 26–35 | 42.62% |
| ImNotMizu vs Nina | 34–25 | 57.63% |
| ImNotMizu vs Eddy | 23–35 | 39.66% |
| ImNotMizu vs Leo | 29–26 | 52.73% |
| ImNotMizu vs Xiaoyu | 20–31 | 39.22% |
| ImNotMizu vs Victor | 28–17 | 62.22% |
| ImNotMizu vs Anna | 23–19 | 54.76% |
| ImNotMizu vs Raven | 20–19 | 51.28% |
| ImNotMizu vs Fahkumram | 17–20 | 45.95% |
| ImNotMizu vs Kuma | 13–22 | 37.14% |
| ImNotMizu vs Zafina | 12–17 | 41.38% |
| ImNotMizu vs Shaheen | 16–11 | 59.26% |
| ImNotMizu vs Clive | 15–9 | 62.50% |
| ImNotMizu vs Miary Zo | 10–10 | 50.00% |
| ImNotMizu vs Panda | 4–5 | 44.44% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.