| tanakata vs Bryan | 240–213 | 52.98% |
| tanakata vs Kazuya | 245–169 | 59.18% |
| tanakata vs Jin | 175–176–1 | 49.86% |
| tanakata vs Reina | 173–171 | 50.29% |
| tanakata vs Dragunov | 213–128 | 62.46% |
| tanakata vs Paul | 192–147 | 56.64% |
| tanakata vs Steve | 162–144 | 52.94% |
| tanakata vs Hwoarang | 142–163 | 46.56% |
| tanakata vs Clive | 147–154 | 48.84% |
| tanakata vs Lili | 183–102 | 64.21% |
| tanakata vs King | 131–138 | 48.70% |
| tanakata vs Asuka | 166–100 | 62.41% |
| tanakata vs Victor | 136–114 | 54.40% |
| tanakata vs Lars | 132–111 | 54.32% |
| tanakata vs Devil Jin | 118–110 | 51.75% |
| tanakata vs Feng | 128–100 | 56.14% |
| tanakata vs Law | 124–99 | 55.61% |
| tanakata vs Lee | 129–93 | 58.11% |
| tanakata vs Heihachi | 112–107 | 51.14% |
| tanakata vs Jack-8 | 109–106 | 50.70% |
| tanakata vs Yoshimitsu | 118–91 | 56.46% |
| tanakata vs Jun | 115–78 | 59.59% |
| tanakata vs Azucena | 86–97 | 46.99% |
| tanakata vs Nina | 93–78 | 54.39% |
| tanakata vs Alisa | 90–79 | 53.25% |
| tanakata vs Leroy | 76–84 | 47.50% |
| tanakata vs Lidia | 74–84 | 46.84% |
| tanakata vs Claudio | 90–66 | 57.69% |
| tanakata vs Anna | 82–67 | 55.03% |
| tanakata vs Leo | 81–61 | 57.04% |
| tanakata vs Xiaoyu | 69–72 | 48.94% |
| tanakata vs Eddy | 63–76 | 45.32% |
| tanakata vs Raven | 75–58 | 56.39% |
| tanakata vs Shaheen | 61–63 | 49.19% |
| tanakata vs Kuma | 57–56 | 50.44% |
| tanakata vs Zafina | 54–55 | 49.54% |
| tanakata vs Miary Zo | 41–44 | 48.24% |
| tanakata vs Fahkumram | 38–42 | 47.50% |
| tanakata vs Panda | 42–35 | 54.55% |
| tanakata vs Armor King | 21–23 | 47.73% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.