| FireNakatsuNow vs Reina | 98–150 | 39.52% |
| FireNakatsuNow vs Jin | 100–146 | 40.65% |
| FireNakatsuNow vs King | 99–143 | 40.91% |
| FireNakatsuNow vs Kazuya | 79–154 | 33.91% |
| FireNakatsuNow vs Steve | 73–128 | 36.32% |
| FireNakatsuNow vs Hwoarang | 62–104 | 37.35% |
| FireNakatsuNow vs Lili | 71–79 | 47.33% |
| FireNakatsuNow vs Dragunov | 41–95 | 30.15% |
| FireNakatsuNow vs Asuka | 46–80 | 36.51% |
| FireNakatsuNow vs Law | 47–74 | 38.84% |
| FireNakatsuNow vs Yoshimitsu | 40–80 | 33.33% |
| FireNakatsuNow vs Bryan | 37–83 | 30.83% |
| FireNakatsuNow vs Jun | 45–75 | 37.50% |
| FireNakatsuNow vs Azucena | 41–67 | 37.96% |
| FireNakatsuNow vs Eddy | 29–69 | 29.59% |
| FireNakatsuNow vs Lidia | 23–70 | 24.73% |
| FireNakatsuNow vs Paul | 26–66 | 28.26% |
| FireNakatsuNow vs Lee | 37–53 | 41.11% |
| FireNakatsuNow vs Victor | 27–56 | 32.53% |
| FireNakatsuNow vs Nina | 40–40 | 50.00% |
| FireNakatsuNow vs Clive | 27–53 | 33.75% |
| FireNakatsuNow vs Alisa | 23–53 | 30.26% |
| FireNakatsuNow vs Leo | 32–42 | 43.24% |
| FireNakatsuNow vs Heihachi | 30–44 | 40.54% |
| FireNakatsuNow vs Lars | 20–50 | 28.57% |
| FireNakatsuNow vs Devil Jin | 15–44 | 25.42% |
| FireNakatsuNow vs Xiaoyu | 23–35 | 39.66% |
| FireNakatsuNow vs Feng | 21–32 | 39.62% |
| FireNakatsuNow vs Shaheen | 18–35 | 33.96% |
| FireNakatsuNow vs Leroy | 23–27 | 46.00% |
| FireNakatsuNow vs Jack-8 | 19–29 | 39.58% |
| FireNakatsuNow vs Claudio | 12–31 | 27.91% |
| FireNakatsuNow vs Raven | 15–18 | 45.45% |
| FireNakatsuNow vs Zafina | 10–22 | 31.25% |
| FireNakatsuNow vs Kuma | 8–22 | 26.67% |
| FireNakatsuNow vs Panda | 7–9 | 43.75% |
| FireNakatsuNow vs Anna | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.