| masniElmz vs Kazuya | 228–191 | 54.42% |
| masniElmz vs Jin | 159–155–1 | 50.64% |
| masniElmz vs Bryan | 165–121 | 57.69% |
| masniElmz vs King | 121–115 | 51.27% |
| masniElmz vs Hwoarang | 99–111 | 47.14% |
| masniElmz vs Reina | 102–102 | 50.00% |
| masniElmz vs Heihachi | 109–66 | 62.29% |
| masniElmz vs Paul | 82–92 | 47.13% |
| masniElmz vs Law | 102–71 | 58.96% |
| masniElmz vs Steve | 83–83 | 50.00% |
| masniElmz vs Dragunov | 73–62 | 54.07% |
| masniElmz vs Yoshimitsu | 71–59 | 54.62% |
| masniElmz vs Lili | 54–71 | 43.20% |
| masniElmz vs Lee | 63–62 | 50.40% |
| masniElmz vs Victor | 70–43 | 61.95% |
| masniElmz vs Devil Jin | 51–50 | 50.50% |
| masniElmz vs Nina | 49–51 | 49.00% |
| masniElmz vs Asuka | 46–49 | 48.42% |
| masniElmz vs Feng | 46–48 | 48.94% |
| masniElmz vs Clive | 49–44 | 52.69% |
| masniElmz vs Jun | 48–41 | 53.93% |
| masniElmz vs Xiaoyu | 32–54 | 37.21% |
| masniElmz vs Lars | 40–46 | 46.51% |
| masniElmz vs Alisa | 46–37 | 55.42% |
| masniElmz vs Jack-8 | 38–35 | 52.05% |
| masniElmz vs Eddy | 34–37 | 47.89% |
| masniElmz vs Lidia | 34–36 | 48.57% |
| masniElmz vs Azucena | 40–26 | 60.61% |
| masniElmz vs Leo | 29–32 | 47.54% |
| masniElmz vs Raven | 36–23 | 61.02% |
| masniElmz vs Claudio | 29–26 | 52.73% |
| masniElmz vs Shaheen | 33–22 | 60.00% |
| masniElmz vs Leroy | 28–24 | 53.85% |
| masniElmz vs Anna | 23–25 | 47.92% |
| masniElmz vs Armor King | 20–26 | 43.48% |
| masniElmz vs Fahkumram | 15–26 | 36.59% |
| masniElmz vs Kuma | 14–21 | 40.00% |
| masniElmz vs Miary Zo | 12–17 | 41.38% |
| masniElmz vs Zafina | 13–14 | 48.15% |
| masniElmz vs Panda | 14–8 | 63.64% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.