| Ggs man vs Kazuya | 473–506 | 48.31% |
| Ggs man vs King | 445–519 | 46.16% |
| Ggs man vs Jin | 358–533 | 40.18% |
| Ggs man vs Bryan | 348–498 | 41.13% |
| Ggs man vs Reina | 332–452–1 | 42.35% |
| Ggs man vs Steve | 338–369 | 47.81% |
| Ggs man vs Heihachi | 307–396 | 43.67% |
| Ggs man vs Clive | 197–392 | 33.45% |
| Ggs man vs Law | 180–372 | 32.61% |
| Ggs man vs Dragunov | 215–320 | 40.19% |
| Ggs man vs Hwoarang | 202–322 | 38.55% |
| Ggs man vs Azucena | 158–318 | 33.19% |
| Ggs man vs Lili | 201–273 | 42.41% |
| Ggs man vs Lidia | 149–304 | 32.89% |
| Ggs man vs Paul | 185–251 | 42.43% |
| Ggs man vs Jun | 181–237 | 43.30% |
| Ggs man vs Lee | 162–242 | 40.10% |
| Ggs man vs Asuka | 172–224 | 43.43% |
| Ggs man vs Yoshimitsu | 162–228–1 | 41.54% |
| Ggs man vs Lars | 144–210 | 40.68% |
| Ggs man vs Victor | 142–211 | 40.23% |
| Ggs man vs Eddy | 102–236 | 30.18% |
| Ggs man vs Devil Jin | 131–185 | 41.46% |
| Ggs man vs Nina | 147–163 | 47.42% |
| Ggs man vs Xiaoyu | 124–177 | 41.20% |
| Ggs man vs Feng | 119–178–1 | 40.07% |
| Ggs man vs Leroy | 112–160–1 | 41.18% |
| Ggs man vs Leo | 110–138 | 44.35% |
| Ggs man vs Raven | 83–137 | 37.73% |
| Ggs man vs Jack-8 | 97–120 | 44.70% |
| Ggs man vs Fahkumram | 67–131 | 33.84% |
| Ggs man vs Claudio | 66–123 | 34.92% |
| Ggs man vs Alisa | 68–108 | 38.64% |
| Ggs man vs Armor King | 62–113 | 35.43% |
| Ggs man vs Shaheen | 53–93 | 36.30% |
| Ggs man vs Kuma | 44–100 | 30.56% |
| Ggs man vs Anna | 55–70 | 44.00% |
| Ggs man vs Zafina | 39–63 | 38.24% |
| Ggs man vs Miary Zo | 15–69 | 17.86% |
| Ggs man vs Panda | 20–47 | 29.85% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.