| I CAN'T ewgf vs Kazuya | 144–39 | 78.69% |
| I CAN'T ewgf vs Jin | 98–22 | 81.67% |
| I CAN'T ewgf vs King | 77–15 | 83.70% |
| I CAN'T ewgf vs Bryan | 69–22 | 75.82% |
| I CAN'T ewgf vs Heihachi | 64–23 | 73.56% |
| I CAN'T ewgf vs Steve | 57–26 | 68.67% |
| I CAN'T ewgf vs Devil Jin | 47–18 | 72.31% |
| I CAN'T ewgf vs Dragunov | 38–25 | 60.32% |
| I CAN'T ewgf vs Hwoarang | 37–18 | 67.27% |
| I CAN'T ewgf vs Paul | 40–13 | 75.47% |
| I CAN'T ewgf vs Law | 27–22 | 55.10% |
| I CAN'T ewgf vs Reina | 31–13 | 70.45% |
| I CAN'T ewgf vs Yoshimitsu | 29–13 | 69.05% |
| I CAN'T ewgf vs Azucena | 26–16 | 61.90% |
| I CAN'T ewgf vs Lee | 23–16 | 58.97% |
| I CAN'T ewgf vs Lili | 25–13 | 65.79% |
| I CAN'T ewgf vs Armor King | 29–6 | 82.86% |
| I CAN'T ewgf vs Fahkumram | 25–8 | 75.76% |
| I CAN'T ewgf vs Feng | 21–8 | 72.41% |
| I CAN'T ewgf vs Anna | 18–11 | 62.07% |
| I CAN'T ewgf vs Alisa | 19–7 | 73.08% |
| I CAN'T ewgf vs Leroy | 16–9 | 64.00% |
| I CAN'T ewgf vs Jack-8 | 13–11 | 54.17% |
| I CAN'T ewgf vs Claudio | 20–4 | 83.33% |
| I CAN'T ewgf vs Kuma | 16–8 | 66.67% |
| I CAN'T ewgf vs Lidia | 19–5 | 79.17% |
| I CAN'T ewgf vs Jun | 16–7 | 69.57% |
| I CAN'T ewgf vs Miary Zo | 14–8 | 63.64% |
| I CAN'T ewgf vs Asuka | 9–12 | 42.86% |
| I CAN'T ewgf vs Nina | 12–8 | 60.00% |
| I CAN'T ewgf vs Eddy | 11–9 | 55.00% |
| I CAN'T ewgf vs Lars | 16–3 | 84.21% |
| I CAN'T ewgf vs Victor | 15–4 | 78.95% |
| I CAN'T ewgf vs Shaheen | 7–9 | 43.75% |
| I CAN'T ewgf vs Leo | 9–4 | 69.23% |
| I CAN'T ewgf vs Zafina | 7–3 | 70.00% |
| I CAN'T ewgf vs Raven | 3–6 | 33.33% |
| I CAN'T ewgf vs Clive | 6–2 | 75.00% |
| I CAN'T ewgf vs Xiaoyu | 4–3 | 57.14% |
| I CAN'T ewgf vs Panda | 3–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.