Name history
| 김아리94 | |
| 난간다~ | |
| ㅁㄹㅇㄱㅈㅅ | |
| 철권망함 ㅅㄱ | |
| 아는척좀하지마 | |
| 개꾸리네 | |
| 이게게임이냐? | |
| 전구맨1호기 | |
| ㅇㅅㅇ111 | |
| 야지로배 | |
| 리디아개이쁨 | |
| 빅터개극협 | |
| 빅터개극혐 | |
| ak47 |
| 김아리94 vs Kazuya | 189–156 | 54.78% |
| 김아리94 vs Bryan | 166–168 | 49.70% |
| 김아리94 vs Hwoarang | 153–151–2 | 50.33% |
| 김아리94 vs Dragunov | 140–155 | 47.46% |
| 김아리94 vs Paul | 116–144 | 44.62% |
| 김아리94 vs Jin | 124–106 | 53.91% |
| 김아리94 vs Reina | 112–105 | 51.61% |
| 김아리94 vs King | 89–118 | 43.00% |
| 김아리94 vs Steve | 75–120 | 38.46% |
| 김아리94 vs Victor | 98–95 | 50.78% |
| 김아리94 vs Law | 102–88 | 53.68% |
| 김아리94 vs Devil Jin | 70–98 | 41.67% |
| 김아리94 vs Asuka | 77–85 | 47.53% |
| 김아리94 vs Nina | 67–83 | 44.67% |
| 김아리94 vs Lili | 76–71 | 51.70% |
| 김아리94 vs Jack-8 | 68–77 | 46.90% |
| 김아리94 vs Yoshimitsu | 65–73 | 47.10% |
| 김아리94 vs Feng | 64–61 | 51.20% |
| 김아리94 vs Claudio | 58–65–1 | 47.15% |
| 김아리94 vs Heihachi | 63–60 | 51.22% |
| 김아리94 vs Leroy | 57–57 | 50.00% |
| 김아리94 vs Eddy | 56–54 | 50.91% |
| 김아리94 vs Lidia | 39–71 | 35.45% |
| 김아리94 vs Leo | 55–53 | 50.93% |
| 김아리94 vs Lars | 51–56 | 47.66% |
| 김아리94 vs Azucena | 58–49 | 54.21% |
| 김아리94 vs Jun | 54–50 | 51.92% |
| 김아리94 vs Lee | 55–44 | 55.56% |
| 김아리94 vs Xiaoyu | 50–47 | 51.55% |
| 김아리94 vs Alisa | 48–46 | 51.06% |
| 김아리94 vs Kuma | 38–56 | 40.43% |
| 김아리94 vs Anna | 49–42 | 53.85% |
| 김아리94 vs Zafina | 35–43 | 44.87% |
| 김아리94 vs Raven | 37–37 | 50.00% |
| 김아리94 vs Clive | 32–39 | 45.07% |
| 김아리94 vs Fahkumram | 40–30 | 57.14% |
| 김아리94 vs Shaheen | 21–40 | 34.43% |
| 김아리94 vs Panda | 26–11 | 70.27% |
| 김아리94 vs Armor King | 11–16 | 40.74% |
| 김아리94 vs Miary Zo | 8–12 | 40.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.