| Ibrahiiim vs Kazuya | 230–148 | 60.85% |
| Ibrahiiim vs Jin | 168–128 | 56.76% |
| Ibrahiiim vs Bryan | 185–109 | 62.93% |
| Ibrahiiim vs King | 160–91 | 63.75% |
| Ibrahiiim vs Dragunov | 109–102 | 51.66% |
| Ibrahiiim vs Heihachi | 90–90 | 50.00% |
| Ibrahiiim vs Law | 115–57 | 66.86% |
| Ibrahiiim vs Hwoarang | 91–63 | 59.09% |
| Ibrahiiim vs Steve | 111–42 | 72.55% |
| Ibrahiiim vs Lars | 83–66 | 55.70% |
| Ibrahiiim vs Devil Jin | 65–79 | 45.14% |
| Ibrahiiim vs Yoshimitsu | 63–70 | 47.37% |
| Ibrahiiim vs Paul | 77–43 | 64.17% |
| Ibrahiiim vs Lili | 65–48 | 57.52% |
| Ibrahiiim vs Feng | 51–59 | 46.36% |
| Ibrahiiim vs Reina | 49–56 | 46.67% |
| Ibrahiiim vs Lee | 59–42 | 58.42% |
| Ibrahiiim vs Nina | 48–44 | 52.17% |
| Ibrahiiim vs Victor | 36–56 | 39.13% |
| Ibrahiiim vs Anna | 33–50 | 39.76% |
| Ibrahiiim vs Jun | 38–43–1 | 46.91% |
| Ibrahiiim vs Asuka | 44–31 | 58.67% |
| Ibrahiiim vs Armor King | 28–47 | 37.33% |
| Ibrahiiim vs Jack-8 | 46–28 | 62.16% |
| Ibrahiiim vs Alisa | 45–24 | 65.22% |
| Ibrahiiim vs Lidia | 33–33 | 50.00% |
| Ibrahiiim vs Eddy | 31–29 | 51.67% |
| Ibrahiiim vs Xiaoyu | 32–24 | 57.14% |
| Ibrahiiim vs Shaheen | 29–24 | 54.72% |
| Ibrahiiim vs Azucena | 25–27 | 48.08% |
| Ibrahiiim vs Fahkumram | 20–31 | 39.22% |
| Ibrahiiim vs Leroy | 29–18 | 61.70% |
| Ibrahiiim vs Claudio | 21–23 | 47.73% |
| Ibrahiiim vs Kuma | 24–20 | 54.55% |
| Ibrahiiim vs Clive | 19–23 | 45.24% |
| Ibrahiiim vs Leo | 25–13 | 65.79% |
| Ibrahiiim vs Zafina | 14–17 | 45.16% |
| Ibrahiiim vs Raven | 19–12 | 61.29% |
| Ibrahiiim vs Miary Zo | 3–9 | 25.00% |
| Ibrahiiim vs Panda | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.