| imUrSituation vs Kazuya | 54–39 | 58.06% |
| imUrSituation vs Bryan | 56–36 | 60.87% |
| imUrSituation vs Jin | 41–27 | 60.29% |
| imUrSituation vs King | 42–24 | 63.64% |
| imUrSituation vs Steve | 35–28 | 55.56% |
| imUrSituation vs Heihachi | 37–26 | 58.73% |
| imUrSituation vs Clive | 21–24 | 46.67% |
| imUrSituation vs Devil Jin | 22–22 | 50.00% |
| imUrSituation vs Dragunov | 26–16 | 61.90% |
| imUrSituation vs Lili | 19–19 | 50.00% |
| imUrSituation vs Yoshimitsu | 20–17 | 54.05% |
| imUrSituation vs Reina | 25–12 | 67.57% |
| imUrSituation vs Azucena | 21–14 | 60.00% |
| imUrSituation vs Law | 22–12 | 64.71% |
| imUrSituation vs Hwoarang | 13–20 | 39.39% |
| imUrSituation vs Victor | 14–19 | 42.42% |
| imUrSituation vs Lee | 17–15 | 53.12% |
| imUrSituation vs Paul | 22–8 | 73.33% |
| imUrSituation vs Lars | 20–8 | 71.43% |
| imUrSituation vs Raven | 16–12 | 57.14% |
| imUrSituation vs Nina | 15–7 | 68.18% |
| imUrSituation vs Asuka | 17–4 | 80.95% |
| imUrSituation vs Lidia | 16–5 | 76.19% |
| imUrSituation vs Fahkumram | 16–5 | 76.19% |
| imUrSituation vs Leroy | 11–9 | 55.00% |
| imUrSituation vs Claudio | 13–6 | 68.42% |
| imUrSituation vs Kuma | 15–4 | 78.95% |
| imUrSituation vs Feng | 13–4 | 76.47% |
| imUrSituation vs Leo | 10–5 | 66.67% |
| imUrSituation vs Xiaoyu | 7–6 | 53.85% |
| imUrSituation vs Jun | 5–6 | 45.45% |
| imUrSituation vs Eddy | 3–8 | 27.27% |
| imUrSituation vs Shaheen | 5–5 | 50.00% |
| imUrSituation vs Jack-8 | 2–5 | 28.57% |
| imUrSituation vs Alisa | 5–1 | 83.33% |
| imUrSituation vs Zafina | 4–2 | 66.67% |
| imUrSituation vs Panda | 1–4 | 20.00% |
| imUrSituation vs Anna | 0–3 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.