| AmpedDetriment vs King | 24–25 | 48.98% |
| AmpedDetriment vs Reina | 20–24 | 45.45% |
| AmpedDetriment vs Steve | 18–17 | 51.43% |
| AmpedDetriment vs Paul | 11–16 | 40.74% |
| AmpedDetriment vs Jin | 3–20 | 13.04% |
| AmpedDetriment vs Lee | 8–15 | 34.78% |
| AmpedDetriment vs Kazuya | 9–13 | 40.91% |
| AmpedDetriment vs Law | 9–10 | 47.37% |
| AmpedDetriment vs Hwoarang | 9–10 | 47.37% |
| AmpedDetriment vs Lars | 7–11 | 38.89% |
| AmpedDetriment vs Jun | 8–10 | 44.44% |
| AmpedDetriment vs Leo | 7–10 | 41.18% |
| AmpedDetriment vs Dragunov | 6–9 | 40.00% |
| AmpedDetriment vs Yoshimitsu | 9–5 | 64.29% |
| AmpedDetriment vs Bryan | 4–9 | 30.77% |
| AmpedDetriment vs Asuka | 2–11 | 15.38% |
| AmpedDetriment vs Xiaoyu | 3–9 | 25.00% |
| AmpedDetriment vs Lili | 5–5 | 50.00% |
| AmpedDetriment vs Nina | 6–4 | 60.00% |
| AmpedDetriment vs Alisa | 4–5 | 44.44% |
| AmpedDetriment vs Victor | 3–6 | 33.33% |
| AmpedDetriment vs Eddy | 2–6 | 25.00% |
| AmpedDetriment vs Leroy | 5–2 | 71.43% |
| AmpedDetriment vs Azucena | 4–3 | 57.14% |
| AmpedDetriment vs Raven | 3–3 | 50.00% |
| AmpedDetriment vs Jack-8 | 3–2 | 60.00% |
| AmpedDetriment vs Lidia | 1–4 | 20.00% |
| AmpedDetriment vs Feng | 2–2 | 50.00% |
| AmpedDetriment vs Kuma | 4–0 | 100.00% |
| AmpedDetriment vs Heihachi | 2–1 | 66.67% |
| AmpedDetriment vs Claudio | 0–2 | 0.00% |
| AmpedDetriment vs Shaheen | 2–0 | 100.00% |
| AmpedDetriment vs Panda | 1–1 | 50.00% |
| AmpedDetriment vs Zafina | 1–1 | 50.00% |
| AmpedDetriment vs Fahkumram | 1–1 | 50.00% |
| AmpedDetriment vs Devil Jin | 0–1 | 0.00% |
| AmpedDetriment vs Clive | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.