XGPRO vs Yoshimitsu | 5–3 | 62.50% |
XGPRO vs Dragunov | 2–5 | 28.57% |
XGPRO vs Hwoarang | 2–3 | 40.00% |
XGPRO vs Kazuya | 0–5 | 0.00% |
XGPRO vs Shaheen | 4–1 | 80.00% |
XGPRO vs Feng | 1–3 | 25.00% |
XGPRO vs Jun | 0–4 | 0.00% |
XGPRO vs King | 0–4 | 0.00% |
XGPRO vs Bryan | 2–2 | 50.00% |
XGPRO vs Reina | 0–4 | 0.00% |
XGPRO vs Jin | 1–2 | 33.33% |
XGPRO vs Paul | 1–2 | 33.33% |
XGPRO vs Raven | 2–1 | 66.67% |
XGPRO vs Eddy | 1–2 | 33.33% |
XGPRO vs Lee | 0–2 | 0.00% |
XGPRO vs Leo | 0–2 | 0.00% |
XGPRO vs Lars | 0–2 | 0.00% |
XGPRO vs Asuka | 0–1 | 0.00% |
XGPRO vs Law | 1–0 | 100.00% |
XGPRO vs Leroy | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.