| randomness vs Kazuya | 59–29 | 67.05% |
| randomness vs Jin | 39–20 | 66.10% |
| randomness vs King | 36–17 | 67.92% |
| randomness vs Paul | 31–20 | 60.78% |
| randomness vs Law | 24–24 | 50.00% |
| randomness vs Reina | 25–21 | 54.35% |
| randomness vs Steve | 24–21 | 53.33% |
| randomness vs Heihachi | 24–17 | 58.54% |
| randomness vs Dragunov | 23–17 | 57.50% |
| randomness vs Asuka | 28–11 | 71.79% |
| randomness vs Clive | 19–17 | 52.78% |
| randomness vs Lidia | 13–17 | 43.33% |
| randomness vs Claudio | 18–11 | 62.07% |
| randomness vs Jun | 19–8 | 70.37% |
| randomness vs Bryan | 12–14 | 46.15% |
| randomness vs Yoshimitsu | 15–8 | 65.22% |
| randomness vs Devil Jin | 10–13 | 43.48% |
| randomness vs Lars | 17–6 | 73.91% |
| randomness vs Kuma | 15–6 | 71.43% |
| randomness vs Lili | 16–4 | 80.00% |
| randomness vs Zafina | 11–9 | 55.00% |
| randomness vs Victor | 13–7 | 65.00% |
| randomness vs Azucena | 10–9 | 52.63% |
| randomness vs Fahkumram | 14–5 | 73.68% |
| randomness vs Hwoarang | 11–5 | 68.75% |
| randomness vs Nina | 11–5 | 68.75% |
| randomness vs Eddy | 8–7 | 53.33% |
| randomness vs Xiaoyu | 9–5 | 64.29% |
| randomness vs Leo | 10–2 | 83.33% |
| randomness vs Feng | 8–2 | 80.00% |
| randomness vs Shaheen | 5–5 | 50.00% |
| randomness vs Raven | 7–3 | 70.00% |
| randomness vs Leroy | 3–6 | 33.33% |
| randomness vs Jack-8 | 3–4 | 42.86% |
| randomness vs Alisa | 5–2 | 71.43% |
| randomness vs Panda | 1–5 | 16.67% |
| randomness vs Armor King | 3–3 | 50.00% |
| randomness vs Lee | 3–1 | 75.00% |
| randomness vs Anna | 3–1 | 75.00% |
| randomness vs Miary Zo | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.