| JabroniJim vs Kazuya | 483–444 | 52.10% |
| JabroniJim vs Bryan | 338–385 | 46.75% |
| JabroniJim vs Jin | 321–355 | 47.49% |
| JabroniJim vs King | 358–291 | 55.16% |
| JabroniJim vs Reina | 270–275 | 49.54% |
| JabroniJim vs Law | 275–267 | 50.74% |
| JabroniJim vs Steve | 293–237 | 55.28% |
| JabroniJim vs Hwoarang | 283–228 | 55.38% |
| JabroniJim vs Dragunov | 216–258 | 45.57% |
| JabroniJim vs Lee | 193–265 | 42.14% |
| JabroniJim vs Paul | 208–231 | 47.38% |
| JabroniJim vs Heihachi | 198–235 | 45.73% |
| JabroniJim vs Yoshimitsu | 185–199 | 48.18% |
| JabroniJim vs Devil Jin | 186–188 | 49.73% |
| JabroniJim vs Lili | 160–192 | 45.45% |
| JabroniJim vs Azucena | 164–171 | 48.96% |
| JabroniJim vs Lars | 123–207 | 37.27% |
| JabroniJim vs Asuka | 162–167 | 49.24% |
| JabroniJim vs Jun | 141–176 | 44.48% |
| JabroniJim vs Lidia | 154–152 | 50.33% |
| JabroniJim vs Victor | 136–139 | 49.45% |
| JabroniJim vs Clive | 119–154 | 43.59% |
| JabroniJim vs Armor King | 118–143 | 45.21% |
| JabroniJim vs Miary Zo | 121–134 | 47.45% |
| JabroniJim vs Feng | 90–163 | 35.57% |
| JabroniJim vs Leroy | 124–123 | 50.20% |
| JabroniJim vs Leo | 107–137 | 43.85% |
| JabroniJim vs Nina | 103–135 | 43.28% |
| JabroniJim vs Xiaoyu | 98–139 | 41.35% |
| JabroniJim vs Raven | 108–119 | 47.58% |
| JabroniJim vs Eddy | 93–101 | 47.94% |
| JabroniJim vs Fahkumram | 98–94 | 51.04% |
| JabroniJim vs Claudio | 94–73 | 56.29% |
| JabroniJim vs Anna | 80–87 | 47.90% |
| JabroniJim vs Jack-8 | 79–84 | 48.47% |
| JabroniJim vs Alisa | 76–84 | 47.50% |
| JabroniJim vs Shaheen | 71–82 | 46.41% |
| JabroniJim vs Zafina | 62–69 | 47.33% |
| JabroniJim vs Kuma | 32–59 | 35.16% |
| JabroniJim vs Panda | 12–37 | 24.49% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.