| MRRABBITCOOL vs King | 24–29 | 45.28% |
| MRRABBITCOOL vs Kazuya | 27–24 | 52.94% |
| MRRABBITCOOL vs Bryan | 21–23 | 47.73% |
| MRRABBITCOOL vs Jin | 16–24 | 40.00% |
| MRRABBITCOOL vs Law | 19–15 | 55.88% |
| MRRABBITCOOL vs Hwoarang | 18–13 | 58.06% |
| MRRABBITCOOL vs Heihachi | 19–12 | 61.29% |
| MRRABBITCOOL vs Asuka | 15–10 | 60.00% |
| MRRABBITCOOL vs Lee | 12–13 | 48.00% |
| MRRABBITCOOL vs Reina | 12–13 | 48.00% |
| MRRABBITCOOL vs Steve | 11–10 | 52.38% |
| MRRABBITCOOL vs Dragunov | 10–11 | 47.62% |
| MRRABBITCOOL vs Clive | 11–10 | 52.38% |
| MRRABBITCOOL vs Anna | 8–12 | 40.00% |
| MRRABBITCOOL vs Alisa | 8–9 | 47.06% |
| MRRABBITCOOL vs Azucena | 6–11 | 35.29% |
| MRRABBITCOOL vs Lili | 7–9 | 43.75% |
| MRRABBITCOOL vs Eddy | 6–9 | 40.00% |
| MRRABBITCOOL vs Armor King | 6–9 | 40.00% |
| MRRABBITCOOL vs Nina | 8–6 | 57.14% |
| MRRABBITCOOL vs Jun | 6–8 | 42.86% |
| MRRABBITCOOL vs Feng | 5–7 | 41.67% |
| MRRABBITCOOL vs Leo | 6–6 | 50.00% |
| MRRABBITCOOL vs Lidia | 6–6 | 50.00% |
| MRRABBITCOOL vs Lars | 5–6 | 45.45% |
| MRRABBITCOOL vs Zafina | 5–5 | 50.00% |
| MRRABBITCOOL vs Fahkumram | 4–6 | 40.00% |
| MRRABBITCOOL vs Yoshimitsu | 5–4 | 55.56% |
| MRRABBITCOOL vs Paul | 3–5 | 37.50% |
| MRRABBITCOOL vs Jack-8 | 4–4 | 50.00% |
| MRRABBITCOOL vs Devil Jin | 2–6 | 25.00% |
| MRRABBITCOOL vs Kuma | 6–2 | 75.00% |
| MRRABBITCOOL vs Claudio | 2–3 | 40.00% |
| MRRABBITCOOL vs Shaheen | 1–4 | 20.00% |
| MRRABBITCOOL vs Panda | 4–1 | 80.00% |
| MRRABBITCOOL vs Leroy | 1–2 | 33.33% |
| MRRABBITCOOL vs Raven | 1–2 | 33.33% |
| MRRABBITCOOL vs Xiaoyu | 2–0 | 100.00% |
| MRRABBITCOOL vs Victor | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.