| Stay mad H03 vs Kazuya | 88–100 | 46.81% |
| Stay mad H03 vs King | 72–83 | 46.45% |
| Stay mad H03 vs Bryan | 84–67 | 55.63% |
| Stay mad H03 vs Jin | 70–72 | 49.30% |
| Stay mad H03 vs Steve | 58–80 | 42.03% |
| Stay mad H03 vs Fahkumram | 62–64 | 49.21% |
| Stay mad H03 vs Law | 47–58 | 44.76% |
| Stay mad H03 vs Hwoarang | 32–56 | 36.36% |
| Stay mad H03 vs Heihachi | 39–40 | 49.37% |
| Stay mad H03 vs Armor King | 32–45 | 41.56% |
| Stay mad H03 vs Dragunov | 25–49 | 33.78% |
| Stay mad H03 vs Yoshimitsu | 31–42 | 42.47% |
| Stay mad H03 vs Paul | 29–43 | 40.28% |
| Stay mad H03 vs Lee | 29–39 | 42.65% |
| Stay mad H03 vs Nina | 33–20 | 62.26% |
| Stay mad H03 vs Lars | 21–31 | 40.38% |
| Stay mad H03 vs Victor | 20–24 | 45.45% |
| Stay mad H03 vs Lili | 18–25 | 41.86% |
| Stay mad H03 vs Azucena | 29–14 | 67.44% |
| Stay mad H03 vs Anna | 17–26 | 39.53% |
| Stay mad H03 vs Jun | 15–25 | 37.50% |
| Stay mad H03 vs Reina | 22–17 | 56.41% |
| Stay mad H03 vs Clive | 19–18 | 51.35% |
| Stay mad H03 vs Eddy | 20–15 | 57.14% |
| Stay mad H03 vs Devil Jin | 22–9 | 70.97% |
| Stay mad H03 vs Claudio | 17–14 | 54.84% |
| Stay mad H03 vs Xiaoyu | 18–10 | 64.29% |
| Stay mad H03 vs Feng | 10–18 | 35.71% |
| Stay mad H03 vs Asuka | 9–11 | 45.00% |
| Stay mad H03 vs Leroy | 10–9 | 52.63% |
| Stay mad H03 vs Jack-8 | 10–8 | 55.56% |
| Stay mad H03 vs Alisa | 9–6 | 60.00% |
| Stay mad H03 vs Raven | 2–13 | 13.33% |
| Stay mad H03 vs Leo | 3–9 | 25.00% |
| Stay mad H03 vs Shaheen | 7–5 | 58.33% |
| Stay mad H03 vs Lidia | 5–7 | 41.67% |
| Stay mad H03 vs Kuma | 8–3 | 72.73% |
| Stay mad H03 vs Panda | 4–5 | 44.44% |
| Stay mad H03 vs Zafina | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.