| Vivente_Mal vs Jin | 145–151 | 48.99% |
| Vivente_Mal vs Kazuya | 138–144 | 48.94% |
| Vivente_Mal vs Law | 117–106 | 52.47% |
| Vivente_Mal vs King | 103–81 | 55.98% |
| Vivente_Mal vs Hwoarang | 81–79 | 50.62% |
| Vivente_Mal vs Bryan | 83–64 | 56.46% |
| Vivente_Mal vs Steve | 60–69 | 46.51% |
| Vivente_Mal vs Paul | 66–56 | 54.10% |
| Vivente_Mal vs Heihachi | 51–59 | 46.36% |
| Vivente_Mal vs Dragunov | 49–53 | 48.04% |
| Vivente_Mal vs Armor King | 50–52 | 49.02% |
| Vivente_Mal vs Yoshimitsu | 48–50 | 48.98% |
| Vivente_Mal vs Reina | 36–59 | 37.89% |
| Vivente_Mal vs Fahkumram | 46–39 | 54.12% |
| Vivente_Mal vs Lili | 37–40 | 48.05% |
| Vivente_Mal vs Lars | 31–42 | 42.47% |
| Vivente_Mal vs Feng | 42–30 | 58.33% |
| Vivente_Mal vs Jun | 33–37 | 47.14% |
| Vivente_Mal vs Asuka | 27–36 | 42.86% |
| Vivente_Mal vs Devil Jin | 25–38 | 39.68% |
| Vivente_Mal vs Lee | 33–30 | 52.38% |
| Vivente_Mal vs Eddy | 34–23 | 59.65% |
| Vivente_Mal vs Xiaoyu | 21–32 | 39.62% |
| Vivente_Mal vs Alisa | 22–24 | 47.83% |
| Vivente_Mal vs Clive | 25–20 | 55.56% |
| Vivente_Mal vs Azucena | 18–24 | 42.86% |
| Vivente_Mal vs Raven | 17–23 | 42.50% |
| Vivente_Mal vs Lidia | 20–20 | 50.00% |
| Vivente_Mal vs Miary Zo | 22–17 | 56.41% |
| Vivente_Mal vs Anna | 9–22 | 29.03% |
| Vivente_Mal vs Jack-8 | 16–14 | 53.33% |
| Vivente_Mal vs Nina | 20–10 | 66.67% |
| Vivente_Mal vs Claudio | 13–15 | 46.43% |
| Vivente_Mal vs Zafina | 12–15 | 44.44% |
| Vivente_Mal vs Leroy | 13–14 | 48.15% |
| Vivente_Mal vs Victor | 15–12 | 55.56% |
| Vivente_Mal vs Leo | 10–8 | 55.56% |
| Vivente_Mal vs Shaheen | 8–9 | 47.06% |
| Vivente_Mal vs Kuma | 6–7 | 46.15% |
| Vivente_Mal vs Panda | 4–9 | 30.77% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.