| Airheadpop vs King | 90–82 | 52.33% |
| Airheadpop vs Law | 76–82 | 48.10% |
| Airheadpop vs Jin | 77–76 | 50.33% |
| Airheadpop vs Kazuya | 63–72 | 46.67% |
| Airheadpop vs Bryan | 63–65 | 49.22% |
| Airheadpop vs Hwoarang | 43–62 | 40.95% |
| Airheadpop vs Armor King | 49–56 | 46.67% |
| Airheadpop vs Steve | 55–49 | 52.88% |
| Airheadpop vs Lili | 60–41 | 59.41% |
| Airheadpop vs Azucena | 50–51 | 49.50% |
| Airheadpop vs Dragunov | 40–59 | 40.40% |
| Airheadpop vs Heihachi | 39–50 | 43.82% |
| Airheadpop vs Paul | 33–49 | 40.24% |
| Airheadpop vs Reina | 41–40 | 50.62% |
| Airheadpop vs Fahkumram | 37–43 | 46.25% |
| Airheadpop vs Eddy | 25–52 | 32.47% |
| Airheadpop vs Victor | 32–36 | 47.06% |
| Airheadpop vs Yoshimitsu | 32–33 | 49.23% |
| Airheadpop vs Asuka | 23–40 | 36.51% |
| Airheadpop vs Lars | 38–23 | 62.30% |
| Airheadpop vs Clive | 27–31 | 46.55% |
| Airheadpop vs Jun | 25–30 | 45.45% |
| Airheadpop vs Xiaoyu | 20–33 | 37.74% |
| Airheadpop vs Devil Jin | 26–26 | 50.00% |
| Airheadpop vs Lidia | 25–25 | 50.00% |
| Airheadpop vs Lee | 10–38 | 20.83% |
| Airheadpop vs Anna | 24–24 | 50.00% |
| Airheadpop vs Nina | 19–24 | 44.19% |
| Airheadpop vs Leo | 20–21 | 48.78% |
| Airheadpop vs Alisa | 17–21 | 44.74% |
| Airheadpop vs Miary Zo | 14–20 | 41.18% |
| Airheadpop vs Feng | 11–22 | 33.33% |
| Airheadpop vs Leroy | 17–16 | 51.52% |
| Airheadpop vs Jack-8 | 17–10 | 62.96% |
| Airheadpop vs Raven | 11–15 | 42.31% |
| Airheadpop vs Kuma | 4–14 | 22.22% |
| Airheadpop vs Shaheen | 10–7 | 58.82% |
| Airheadpop vs Claudio | 5–8 | 38.46% |
| Airheadpop vs Panda | 6–7 | 46.15% |
| Airheadpop vs Zafina | 11–2 | 84.62% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.