| RqFie__z vs Asuka | 6–7 | 46.15% |
| RqFie__z vs Hwoarang | 8–3 | 72.73% |
| RqFie__z vs King | 5–2 | 71.43% |
| RqFie__z vs Dragunov | 3–4 | 42.86% |
| RqFie__z vs Steve | 0–4 | 0.00% |
| RqFie__z vs Clive | 0–4 | 0.00% |
| RqFie__z vs Armor King | 4–0 | 100.00% |
| RqFie__z vs Law | 2–1 | 66.67% |
| RqFie__z vs Yoshimitsu | 2–1 | 66.67% |
| RqFie__z vs Claudio | 1–2 | 33.33% |
| RqFie__z vs Nina | 1–2 | 33.33% |
| RqFie__z vs Eddy | 1–2 | 33.33% |
| RqFie__z vs Lars | 0–2 | 0.00% |
| RqFie__z vs Zafina | 2–0 | 100.00% |
| RqFie__z vs Miary Zo | 0–2 | 0.00% |
| RqFie__z vs Lili | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.