| Twitch/Ares7171 vs King | 44–25 | 63.77% |
| Twitch/Ares7171 vs Paul | 30–17 | 63.83% |
| Twitch/Ares7171 vs Kazuya | 30–15 | 66.67% |
| Twitch/Ares7171 vs Bryan | 20–21 | 48.78% |
| Twitch/Ares7171 vs Jin | 25–12 | 67.57% |
| Twitch/Ares7171 vs Law | 23–12 | 65.71% |
| Twitch/Ares7171 vs Reina | 22–12 | 64.71% |
| Twitch/Ares7171 vs Hwoarang | 17–16 | 51.52% |
| Twitch/Ares7171 vs Yoshimitsu | 25–7 | 78.12% |
| Twitch/Ares7171 vs Lars | 16–16 | 50.00% |
| Twitch/Ares7171 vs Heihachi | 10–14 | 41.67% |
| Twitch/Ares7171 vs Nina | 6–14 | 30.00% |
| Twitch/Ares7171 vs Victor | 18–1 | 94.74% |
| Twitch/Ares7171 vs Dragunov | 8–9 | 47.06% |
| Twitch/Ares7171 vs Claudio | 11–6 | 64.71% |
| Twitch/Ares7171 vs Eddy | 7–8 | 46.67% |
| Twitch/Ares7171 vs Jack-8 | 7–7 | 50.00% |
| Twitch/Ares7171 vs Leo | 6–8 | 42.86% |
| Twitch/Ares7171 vs Azucena | 3–11 | 21.43% |
| Twitch/Ares7171 vs Steve | 9–4 | 69.23% |
| Twitch/Ares7171 vs Jun | 7–6 | 53.85% |
| Twitch/Ares7171 vs Raven | 7–6 | 53.85% |
| Twitch/Ares7171 vs Xiaoyu | 8–2 | 80.00% |
| Twitch/Ares7171 vs Asuka | 3–7 | 30.00% |
| Twitch/Ares7171 vs Feng | 6–4 | 60.00% |
| Twitch/Ares7171 vs Lili | 5–5 | 50.00% |
| Twitch/Ares7171 vs Kuma | 5–5 | 50.00% |
| Twitch/Ares7171 vs Leroy | 6–3 | 66.67% |
| Twitch/Ares7171 vs Devil Jin | 4–4 | 50.00% |
| Twitch/Ares7171 vs Lee | 4–3 | 57.14% |
| Twitch/Ares7171 vs Lidia | 2–5 | 28.57% |
| Twitch/Ares7171 vs Clive | 1–4 | 20.00% |
| Twitch/Ares7171 vs Alisa | 3–0 | 100.00% |
| Twitch/Ares7171 vs Zafina | 1–2 | 33.33% |
| Twitch/Ares7171 vs Anna | 2–1 | 66.67% |
| Twitch/Ares7171 vs Fahkumram | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.