| gomarichang vs Bryan | 161–182 | 46.94% |
| gomarichang vs King | 172–167 | 50.74% |
| gomarichang vs Dragunov | 142–140 | 50.35% |
| gomarichang vs Asuka | 121–136 | 47.08% |
| gomarichang vs Kazuya | 123–133 | 48.05% |
| gomarichang vs Hwoarang | 110–128 | 46.22% |
| gomarichang vs Lili | 120–118 | 50.42% |
| gomarichang vs Reina | 127–111 | 53.36% |
| gomarichang vs Paul | 124–107 | 53.68% |
| gomarichang vs Steve | 85–114 | 42.71% |
| gomarichang vs Heihachi | 67–122 | 35.45% |
| gomarichang vs Lars | 70–107 | 39.55% |
| gomarichang vs Jin | 79–96 | 45.14% |
| gomarichang vs Jun | 99–74 | 57.23% |
| gomarichang vs Law | 75–92 | 44.91% |
| gomarichang vs Yoshimitsu | 71–95 | 42.77% |
| gomarichang vs Nina | 65–97 | 40.12% |
| gomarichang vs Xiaoyu | 61–96 | 38.85% |
| gomarichang vs Victor | 75–70 | 51.72% |
| gomarichang vs Alisa | 77–66 | 53.85% |
| gomarichang vs Leo | 57–75 | 43.18% |
| gomarichang vs Lidia | 63–68 | 48.09% |
| gomarichang vs Armor King | 68–58 | 53.97% |
| gomarichang vs Devil Jin | 58–63 | 47.93% |
| gomarichang vs Lee | 52–69 | 42.98% |
| gomarichang vs Leroy | 55–64 | 46.22% |
| gomarichang vs Eddy | 63–56 | 52.94% |
| gomarichang vs Jack-8 | 60–58 | 50.85% |
| gomarichang vs Azucena | 65–51 | 56.03% |
| gomarichang vs Claudio | 54–60 | 47.37% |
| gomarichang vs Feng | 59–54 | 52.21% |
| gomarichang vs Zafina | 32–59 | 35.16% |
| gomarichang vs Clive | 42–47 | 47.19% |
| gomarichang vs Shaheen | 38–47 | 44.71% |
| gomarichang vs Raven | 37–38 | 49.33% |
| gomarichang vs Fahkumram | 32–34 | 48.48% |
| gomarichang vs Miary Zo | 29–35 | 45.31% |
| gomarichang vs Anna | 19–33 | 36.54% |
| gomarichang vs Kuma | 25–21 | 54.35% |
| gomarichang vs Panda | 14–15 | 48.28% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.