| HollowProdigyYT vs Law | 35–25 | 58.33% |
| HollowProdigyYT vs King | 31–26 | 54.39% |
| HollowProdigyYT vs Jin | 29–26 | 52.73% |
| HollowProdigyYT vs Reina | 24–20 | 54.55% |
| HollowProdigyYT vs Lili | 30–12 | 71.43% |
| HollowProdigyYT vs Bryan | 20–17 | 54.05% |
| HollowProdigyYT vs Kazuya | 20–17 | 54.05% |
| HollowProdigyYT vs Yoshimitsu | 19–14 | 57.58% |
| HollowProdigyYT vs Azucena | 28–5 | 84.85% |
| HollowProdigyYT vs Steve | 23–6 | 79.31% |
| HollowProdigyYT vs Nina | 17–11 | 60.71% |
| HollowProdigyYT vs Hwoarang | 17–9 | 65.38% |
| HollowProdigyYT vs Lars | 12–13 | 48.00% |
| HollowProdigyYT vs Asuka | 13–11 | 54.17% |
| HollowProdigyYT vs Clive | 11–13 | 45.83% |
| HollowProdigyYT vs Paul | 15–8 | 65.22% |
| HollowProdigyYT vs Xiaoyu | 15–8 | 65.22% |
| HollowProdigyYT vs Dragunov | 14–8 | 63.64% |
| HollowProdigyYT vs Jack-8 | 10–8 | 55.56% |
| HollowProdigyYT vs Lee | 9–9 | 50.00% |
| HollowProdigyYT vs Heihachi | 7–11 | 38.89% |
| HollowProdigyYT vs Feng | 8–9 | 47.06% |
| HollowProdigyYT vs Leo | 8–8 | 50.00% |
| HollowProdigyYT vs Lidia | 12–4 | 75.00% |
| HollowProdigyYT vs Eddy | 12–3 | 80.00% |
| HollowProdigyYT vs Devil Jin | 8–6 | 57.14% |
| HollowProdigyYT vs Victor | 5–8 | 38.46% |
| HollowProdigyYT vs Leroy | 5–7 | 41.67% |
| HollowProdigyYT vs Jun | 4–7 | 36.36% |
| HollowProdigyYT vs Raven | 4–5 | 44.44% |
| HollowProdigyYT vs Kuma | 6–2 | 75.00% |
| HollowProdigyYT vs Alisa | 2–5 | 28.57% |
| HollowProdigyYT vs Zafina | 2–3 | 40.00% |
| HollowProdigyYT vs Claudio | 1–2 | 33.33% |
| HollowProdigyYT vs Panda | 3–0 | 100.00% |
| HollowProdigyYT vs Fahkumram | 1–2 | 33.33% |
| HollowProdigyYT vs Anna | 1–1 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.