| ArmwrestlinFred vs Kazuya | 32–27 | 54.24% |
| ArmwrestlinFred vs King | 25–26 | 49.02% |
| ArmwrestlinFred vs Jin | 22–29 | 43.14% |
| ArmwrestlinFred vs Eddy | 20–27 | 42.55% |
| ArmwrestlinFred vs Steve | 23–23 | 50.00% |
| ArmwrestlinFred vs Dragunov | 15–15 | 50.00% |
| ArmwrestlinFred vs Jun | 17–12 | 58.62% |
| ArmwrestlinFred vs Reina | 22–7 | 75.86% |
| ArmwrestlinFred vs Law | 15–12 | 55.56% |
| ArmwrestlinFred vs Asuka | 14–10 | 58.33% |
| ArmwrestlinFred vs Azucena | 13–10 | 56.52% |
| ArmwrestlinFred vs Yoshimitsu | 12–10 | 54.55% |
| ArmwrestlinFred vs Hwoarang | 12–10 | 54.55% |
| ArmwrestlinFred vs Heihachi | 15–7 | 68.18% |
| ArmwrestlinFred vs Devil Jin | 8–13 | 38.10% |
| ArmwrestlinFred vs Paul | 6–13 | 31.58% |
| ArmwrestlinFred vs Claudio | 11–8 | 57.89% |
| ArmwrestlinFred vs Victor | 9–10 | 47.37% |
| ArmwrestlinFred vs Lili | 9–7 | 56.25% |
| ArmwrestlinFred vs Bryan | 3–11 | 21.43% |
| ArmwrestlinFred vs Nina | 8–6 | 57.14% |
| ArmwrestlinFred vs Armor King | 6–8 | 42.86% |
| ArmwrestlinFred vs Leroy | 8–5 | 61.54% |
| ArmwrestlinFred vs Clive | 7–6 | 53.85% |
| ArmwrestlinFred vs Alisa | 8–3 | 72.73% |
| ArmwrestlinFred vs Xiaoyu | 3–7 | 30.00% |
| ArmwrestlinFred vs Lee | 5–5 | 50.00% |
| ArmwrestlinFred vs Anna | 5–5 | 50.00% |
| ArmwrestlinFred vs Fahkumram | 6–4 | 60.00% |
| ArmwrestlinFred vs Feng | 4–2 | 66.67% |
| ArmwrestlinFred vs Kuma | 2–3 | 40.00% |
| ArmwrestlinFred vs Jack-8 | 3–1 | 75.00% |
| ArmwrestlinFred vs Lars | 0–4 | 0.00% |
| ArmwrestlinFred vs Zafina | 1–3 | 25.00% |
| ArmwrestlinFred vs Lidia | 0–4 | 0.00% |
| ArmwrestlinFred vs Leo | 0–3 | 0.00% |
| ArmwrestlinFred vs Raven | 1–1 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.