| SGL DODAT vs Kazuya | 438–482–1 | 47.61% |
| SGL DODAT vs Bryan | 444–448–1 | 49.78% |
| SGL DODAT vs Jin | 388–409 | 48.68% |
| SGL DODAT vs Hwoarang | 405–379 | 51.66% |
| SGL DODAT vs King | 354–420 | 45.74% |
| SGL DODAT vs Steve | 368–338 | 52.12% |
| SGL DODAT vs Law | 340–324 | 51.20% |
| SGL DODAT vs Reina | 331–295 | 52.88% |
| SGL DODAT vs Heihachi | 324–302 | 51.76% |
| SGL DODAT vs Paul | 278–346 | 44.55% |
| SGL DODAT vs Lee | 322–297 | 52.02% |
| SGL DODAT vs Lars | 295–307 | 49.00% |
| SGL DODAT vs Dragunov | 258–320 | 44.64% |
| SGL DODAT vs Lili | 260–307 | 45.86% |
| SGL DODAT vs Jun | 284–282 | 50.18% |
| SGL DODAT vs Yoshimitsu | 232–286 | 44.79% |
| SGL DODAT vs Azucena | 232–269 | 46.31% |
| SGL DODAT vs Lidia | 276–223 | 55.31% |
| SGL DODAT vs Asuka | 244–252 | 49.19% |
| SGL DODAT vs Devil Jin | 236–255 | 48.07% |
| SGL DODAT vs Xiaoyu | 221–262 | 45.76% |
| SGL DODAT vs Feng | 206–208 | 49.76% |
| SGL DODAT vs Raven | 243–147 | 62.31% |
| SGL DODAT vs Nina | 159–216 | 42.40% |
| SGL DODAT vs Victor | 190–161 | 54.13% |
| SGL DODAT vs Leo | 173–158 | 52.27% |
| SGL DODAT vs Jack-8 | 172–153 | 52.92% |
| SGL DODAT vs Leroy | 148–145 | 50.51% |
| SGL DODAT vs Eddy | 116–169 | 40.70% |
| SGL DODAT vs Alisa | 117–153 | 43.33% |
| SGL DODAT vs Fahkumram | 130–123–1 | 51.38% |
| SGL DODAT vs Claudio | 125–119 | 51.23% |
| SGL DODAT vs Anna | 97–128 | 43.11% |
| SGL DODAT vs Kuma | 102–121 | 45.74% |
| SGL DODAT vs Shaheen | 106–99 | 51.71% |
| SGL DODAT vs Zafina | 77–109 | 41.40% |
| SGL DODAT vs Clive | 73–109 | 40.11% |
| SGL DODAT vs Armor King | 63–91 | 40.91% |
| SGL DODAT vs Panda | 38–54 | 41.30% |
| SGL DODAT vs Miary Zo | 30–25 | 54.55% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.