| RiqL vs Anna | 1–5 | 16.67% |
| RiqL vs Law | 4–1 | 80.00% |
| RiqL vs Azucena | 3–2 | 60.00% |
| RiqL vs King | 4–0 | 100.00% |
| RiqL vs Leroy | 1–3 | 25.00% |
| RiqL vs Hwoarang | 3–0 | 100.00% |
| RiqL vs Jin | 2–1 | 66.67% |
| RiqL vs Bryan | 0–3 | 0.00% |
| RiqL vs Kazuya | 2–1 | 66.67% |
| RiqL vs Steve | 3–0 | 100.00% |
| RiqL vs Lars | 0–3 | 0.00% |
| RiqL vs Eddy | 1–2 | 33.33% |
| RiqL vs Clive | 1–2 | 33.33% |
| RiqL vs Jack-8 | 2–0 | 100.00% |
| RiqL vs Dragunov | 2–0 | 100.00% |
| RiqL vs Lee | 2–0 | 100.00% |
| RiqL vs Xiaoyu | 0–1 | 0.00% |
| RiqL vs Alisa | 0–1 | 0.00% |
| RiqL vs Zafina | 0–1 | 0.00% |
| RiqL vs Victor | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.