| OnTheGear vs Kazuya | 335–407–1 | 45.15% |
| OnTheGear vs Bryan | 362–378–1 | 48.92% |
| OnTheGear vs Jin | 301–310 | 49.26% |
| OnTheGear vs King | 243–282 | 46.29% |
| OnTheGear vs Steve | 210–262 | 44.49% |
| OnTheGear vs Dragunov | 183–242 | 43.06% |
| OnTheGear vs Heihachi | 174–247 | 41.33% |
| OnTheGear vs Lee | 164–175–1 | 48.38% |
| OnTheGear vs Hwoarang | 165–172 | 48.96% |
| OnTheGear vs Paul | 163–167 | 49.39% |
| OnTheGear vs Law | 134–162 | 45.27% |
| OnTheGear vs Yoshimitsu | 144–132 | 52.17% |
| OnTheGear vs Devil Jin | 139–130 | 51.67% |
| OnTheGear vs Reina | 119–131 | 47.60% |
| OnTheGear vs Fahkumram | 95–144–1 | 39.75% |
| OnTheGear vs Armor King | 92–147 | 38.49% |
| OnTheGear vs Lili | 86–109 | 44.10% |
| OnTheGear vs Lars | 75–114 | 39.68% |
| OnTheGear vs Feng | 85–95 | 47.22% |
| OnTheGear vs Xiaoyu | 65–107 | 37.79% |
| OnTheGear vs Eddy | 70–95 | 42.42% |
| OnTheGear vs Victor | 61–84 | 42.07% |
| OnTheGear vs Azucena | 43–99 | 30.28% |
| OnTheGear vs Jun | 67–72 | 48.20% |
| OnTheGear vs Asuka | 63–69 | 47.73% |
| OnTheGear vs Nina | 44–86 | 33.85% |
| OnTheGear vs Leroy | 46–80 | 36.51% |
| OnTheGear vs Clive | 47–65 | 41.96% |
| OnTheGear vs Jack-8 | 41–58 | 41.41% |
| OnTheGear vs Anna | 33–66 | 33.33% |
| OnTheGear vs Raven | 44–49 | 47.31% |
| OnTheGear vs Shaheen | 40–50 | 44.44% |
| OnTheGear vs Claudio | 24–65 | 26.97% |
| OnTheGear vs Alisa | 35–50 | 41.18% |
| OnTheGear vs Kuma | 29–51 | 36.25% |
| OnTheGear vs Leo | 15–51 | 22.73% |
| OnTheGear vs Miary Zo | 29–37 | 43.94% |
| OnTheGear vs Zafina | 15–30 | 33.33% |
| OnTheGear vs Lidia | 17–26 | 39.53% |
| OnTheGear vs Panda | 4–15 | 21.05% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.