| get ready vs Dragunov | 4–2 | 66.67% |
| get ready vs Law | 2–3 | 40.00% |
| get ready vs Jun | 0–5 | 0.00% |
| get ready vs King | 3–1 | 75.00% |
| get ready vs Devil Jin | 1–3 | 25.00% |
| get ready vs Jin | 2–1 | 66.67% |
| get ready vs Zafina | 2–1 | 66.67% |
| get ready vs Raven | 1–2 | 33.33% |
| get ready vs Clive | 1–2 | 33.33% |
| get ready vs Jack-8 | 2–0 | 100.00% |
| get ready vs Claudio | 0–2 | 0.00% |
| get ready vs Kuma | 0–2 | 0.00% |
| get ready vs Reina | 2–0 | 100.00% |
| get ready vs Victor | 0–2 | 0.00% |
| get ready vs Paul | 0–1 | 0.00% |
| get ready vs Yoshimitsu | 1–0 | 100.00% |
| get ready vs Hwoarang | 1–0 | 100.00% |
| get ready vs Xiaoyu | 0–1 | 0.00% |
| get ready vs Leo | 0–1 | 0.00% |
| get ready vs Panda | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.