| slowmadafaka vs Kazuya | 191–227 | 45.69% |
| slowmadafaka vs Reina | 168–151 | 52.66% |
| slowmadafaka vs Bryan | 146–161 | 47.56% |
| slowmadafaka vs Heihachi | 150–148 | 50.34% |
| slowmadafaka vs Jin | 144–149 | 49.15% |
| slowmadafaka vs Yoshimitsu | 119–100 | 54.34% |
| slowmadafaka vs Hwoarang | 97–114 | 45.97% |
| slowmadafaka vs Steve | 109–99 | 52.40% |
| slowmadafaka vs Paul | 99–95 | 51.03% |
| slowmadafaka vs King | 102–91 | 52.85% |
| slowmadafaka vs Fahkumram | 85–106 | 44.50% |
| slowmadafaka vs Dragunov | 80–102 | 43.96% |
| slowmadafaka vs Devil Jin | 69–81 | 46.00% |
| slowmadafaka vs Lili | 77–68 | 53.10% |
| slowmadafaka vs Lee | 64–73 | 46.72% |
| slowmadafaka vs Law | 57–71 | 44.53% |
| slowmadafaka vs Jun | 50–69 | 42.02% |
| slowmadafaka vs Nina | 56–51 | 52.34% |
| slowmadafaka vs Azucena | 45–61 | 42.45% |
| slowmadafaka vs Alisa | 48–50 | 48.98% |
| slowmadafaka vs Feng | 35–55 | 38.89% |
| slowmadafaka vs Lars | 44–45 | 49.44% |
| slowmadafaka vs Eddy | 41–43 | 48.81% |
| slowmadafaka vs Asuka | 35–48 | 42.17% |
| slowmadafaka vs Xiaoyu | 34–44 | 43.59% |
| slowmadafaka vs Jack-8 | 37–39 | 48.68% |
| slowmadafaka vs Lidia | 35–41 | 46.05% |
| slowmadafaka vs Victor | 32–43 | 42.67% |
| slowmadafaka vs Claudio | 26–43 | 37.68% |
| slowmadafaka vs Raven | 28–36 | 43.75% |
| slowmadafaka vs Armor King | 26–33 | 44.07% |
| slowmadafaka vs Zafina | 28–30 | 48.28% |
| slowmadafaka vs Leroy | 30–24 | 55.56% |
| slowmadafaka vs Leo | 17–30 | 36.17% |
| slowmadafaka vs Shaheen | 18–20 | 47.37% |
| slowmadafaka vs Kuma | 14–23 | 37.84% |
| slowmadafaka vs Anna | 19–18 | 51.35% |
| slowmadafaka vs Clive | 7–16 | 30.43% |
| slowmadafaka vs Panda | 3–4 | 42.86% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.