| xHarold96x vs Kazuya | 35–66 | 34.65% |
| xHarold96x vs Jin | 30–64 | 31.91% |
| xHarold96x vs Steve | 42–52 | 44.68% |
| xHarold96x vs Reina | 40–48 | 45.45% |
| xHarold96x vs Law | 30–49 | 37.97% |
| xHarold96x vs King | 23–49 | 31.94% |
| xHarold96x vs Azucena | 28–34 | 45.16% |
| xHarold96x vs Clive | 19–43 | 30.65% |
| xHarold96x vs Bryan | 15–43 | 25.86% |
| xHarold96x vs Hwoarang | 25–32 | 43.86% |
| xHarold96x vs Yoshimitsu | 24–32 | 42.86% |
| xHarold96x vs Heihachi | 16–35 | 31.37% |
| xHarold96x vs Asuka | 16–28 | 36.36% |
| xHarold96x vs Dragunov | 15–28 | 34.88% |
| xHarold96x vs Xiaoyu | 13–27 | 32.50% |
| xHarold96x vs Jun | 7–31 | 18.42% |
| xHarold96x vs Victor | 6–32 | 15.79% |
| xHarold96x vs Eddy | 15–23 | 39.47% |
| xHarold96x vs Lee | 12–19 | 38.71% |
| xHarold96x vs Lars | 11–19 | 36.67% |
| xHarold96x vs Nina | 9–21 | 30.00% |
| xHarold96x vs Kuma | 12–16 | 42.86% |
| xHarold96x vs Devil Jin | 13–13 | 50.00% |
| xHarold96x vs Lili | 3–21 | 12.50% |
| xHarold96x vs Paul | 8–15 | 34.78% |
| xHarold96x vs Alisa | 10–13 | 43.48% |
| xHarold96x vs Feng | 6–16 | 27.27% |
| xHarold96x vs Fahkumram | 8–13 | 38.10% |
| xHarold96x vs Claudio | 4–16 | 20.00% |
| xHarold96x vs Raven | 5–14 | 26.32% |
| xHarold96x vs Leroy | 7–11 | 38.89% |
| xHarold96x vs Leo | 5–11 | 31.25% |
| xHarold96x vs Lidia | 1–14 | 6.67% |
| xHarold96x vs Anna | 3–12 | 20.00% |
| xHarold96x vs Jack-8 | 7–6 | 53.85% |
| xHarold96x vs Zafina | 3–7 | 30.00% |
| xHarold96x vs Shaheen | 6–1 | 85.71% |
| xHarold96x vs Panda | 2–4 | 33.33% |
| xHarold96x vs Armor King | 1–4 | 20.00% |
| xHarold96x vs Miary Zo | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.