| Iodis3dSa1t vs King | 45–31 | 59.21% |
| Iodis3dSa1t vs Jin | 42–25 | 62.69% |
| Iodis3dSa1t vs Dragunov | 31–36 | 46.27% |
| Iodis3dSa1t vs Paul | 34–32 | 51.52% |
| Iodis3dSa1t vs Law | 26–33 | 44.07% |
| Iodis3dSa1t vs Kazuya | 34–22 | 60.71% |
| Iodis3dSa1t vs Bryan | 30–18 | 62.50% |
| Iodis3dSa1t vs Hwoarang | 14–25 | 35.90% |
| Iodis3dSa1t vs Yoshimitsu | 17–18 | 48.57% |
| Iodis3dSa1t vs Steve | 16–14 | 53.33% |
| Iodis3dSa1t vs Azucena | 17–13 | 56.67% |
| Iodis3dSa1t vs Heihachi | 14–14 | 50.00% |
| Iodis3dSa1t vs Nina | 15–12 | 55.56% |
| Iodis3dSa1t vs Reina | 11–15 | 42.31% |
| Iodis3dSa1t vs Asuka | 9–12 | 42.86% |
| Iodis3dSa1t vs Devil Jin | 9–12 | 42.86% |
| Iodis3dSa1t vs Victor | 12–7 | 63.16% |
| Iodis3dSa1t vs Alisa | 7–8 | 46.67% |
| Iodis3dSa1t vs Eddy | 12–3 | 80.00% |
| Iodis3dSa1t vs Jun | 13–1 | 92.86% |
| Iodis3dSa1t vs Armor King | 7–7 | 50.00% |
| Iodis3dSa1t vs Lars | 8–5 | 61.54% |
| Iodis3dSa1t vs Jack-8 | 5–7 | 41.67% |
| Iodis3dSa1t vs Leroy | 6–6 | 50.00% |
| Iodis3dSa1t vs Raven | 6–6 | 50.00% |
| Iodis3dSa1t vs Feng | 6–5 | 54.55% |
| Iodis3dSa1t vs Lee | 3–8 | 27.27% |
| Iodis3dSa1t vs Clive | 6–5 | 54.55% |
| Iodis3dSa1t vs Lili | 7–2 | 77.78% |
| Iodis3dSa1t vs Fahkumram | 8–1 | 88.89% |
| Iodis3dSa1t vs Claudio | 4–4 | 50.00% |
| Iodis3dSa1t vs Kuma | 3–5 | 37.50% |
| Iodis3dSa1t vs Xiaoyu | 3–4 | 42.86% |
| Iodis3dSa1t vs Leo | 3–2 | 60.00% |
| Iodis3dSa1t vs Zafina | 1–3 | 25.00% |
| Iodis3dSa1t vs Lidia | 2–2 | 50.00% |
| Iodis3dSa1t vs Miary Zo | 1–2 | 33.33% |
| Iodis3dSa1t vs Anna | 0–2 | 0.00% |
| Iodis3dSa1t vs Panda | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.