| lllllllllllll vs Paul | 23–10 | 69.70% |
| lllllllllllll vs Hwoarang | 16–17 | 48.48% |
| lllllllllllll vs Armor King | 18–9 | 66.67% |
| lllllllllllll vs Fahkumram | 16–10 | 61.54% |
| lllllllllllll vs Jin | 14–10 | 58.33% |
| lllllllllllll vs Kazuya | 11–10 | 52.38% |
| lllllllllllll vs Bryan | 16–4 | 80.00% |
| lllllllllllll vs Dragunov | 14–6 | 70.00% |
| lllllllllllll vs Steve | 11–8 | 57.89% |
| lllllllllllll vs Heihachi | 12–7 | 63.16% |
| lllllllllllll vs Jun | 12–5 | 70.59% |
| lllllllllllll vs Reina | 6–10 | 37.50% |
| lllllllllllll vs King | 10–5 | 66.67% |
| lllllllllllll vs Asuka | 11–4 | 73.33% |
| lllllllllllll vs Lili | 10–3 | 76.92% |
| lllllllllllll vs Devil Jin | 2–9 | 18.18% |
| lllllllllllll vs Yoshimitsu | 4–5 | 44.44% |
| lllllllllllll vs Xiaoyu | 8–1 | 88.89% |
| lllllllllllll vs Feng | 6–3 | 66.67% |
| lllllllllllll vs Anna | 4–4 | 50.00% |
| lllllllllllll vs Leo | 4–3 | 57.14% |
| lllllllllllll vs Claudio | 5–2 | 71.43% |
| lllllllllllll vs Nina | 4–3 | 57.14% |
| lllllllllllll vs Victor | 6–1 | 85.71% |
| lllllllllllll vs Lidia | 4–3 | 57.14% |
| lllllllllllll vs Alisa | 5–0 | 100.00% |
| lllllllllllll vs Lee | 2–2 | 50.00% |
| lllllllllllll vs Zafina | 2–2 | 50.00% |
| lllllllllllll vs Leroy | 2–2 | 50.00% |
| lllllllllllll vs Azucena | 4–0 | 100.00% |
| lllllllllllll vs Eddy | 2–2 | 50.00% |
| lllllllllllll vs Clive | 4–0 | 100.00% |
| lllllllllllll vs Lars | 1–2 | 33.33% |
| lllllllllllll vs Law | 0–2 | 0.00% |
| lllllllllllll vs Kuma | 1–1 | 50.00% |
| lllllllllllll vs Panda | 1–1 | 50.00% |
| lllllllllllll vs Raven | 1–1 | 50.00% |
| lllllllllllll vs Jack-8 | 0–1 | 0.00% |
| lllllllllllll vs Shaheen | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.