| Reaperinios vs Kazuya | 83–133 | 38.43% |
| Reaperinios vs Armor King | 93–103 | 47.45% |
| Reaperinios vs Jin | 95–100 | 48.72% |
| Reaperinios vs King | 72–65 | 52.55% |
| Reaperinios vs Law | 60–63 | 48.78% |
| Reaperinios vs Steve | 55–65 | 45.83% |
| Reaperinios vs Heihachi | 51–63 | 44.74% |
| Reaperinios vs Hwoarang | 57–55 | 50.89% |
| Reaperinios vs Miary Zo | 49–63 | 43.75% |
| Reaperinios vs Bryan | 47–64 | 42.34% |
| Reaperinios vs Reina | 51–49 | 51.00% |
| Reaperinios vs Dragunov | 46–48 | 48.94% |
| Reaperinios vs Lili | 36–49 | 42.35% |
| Reaperinios vs Paul | 30–54 | 35.71% |
| Reaperinios vs Eddy | 40–38 | 51.28% |
| Reaperinios vs Yoshimitsu | 34–34 | 50.00% |
| Reaperinios vs Nina | 26–30 | 46.43% |
| Reaperinios vs Clive | 31–23 | 57.41% |
| Reaperinios vs Asuka | 31–22 | 58.49% |
| Reaperinios vs Devil Jin | 23–30 | 43.40% |
| Reaperinios vs Lars | 20–33 | 37.74% |
| Reaperinios vs Anna | 23–28 | 45.10% |
| Reaperinios vs Jun | 20–27 | 42.55% |
| Reaperinios vs Lidia | 29–18 | 61.70% |
| Reaperinios vs Azucena | 24–21 | 53.33% |
| Reaperinios vs Claudio | 18–25 | 41.86% |
| Reaperinios vs Lee | 17–26 | 39.53% |
| Reaperinios vs Fahkumram | 18–21 | 46.15% |
| Reaperinios vs Feng | 17–18 | 48.57% |
| Reaperinios vs Victor | 16–18 | 47.06% |
| Reaperinios vs Alisa | 13–20 | 39.39% |
| Reaperinios vs Xiaoyu | 19–13 | 59.38% |
| Reaperinios vs Leo | 13–12 | 52.00% |
| Reaperinios vs Raven | 11–14 | 44.00% |
| Reaperinios vs Shaheen | 14–10 | 58.33% |
| Reaperinios vs Jack-8 | 8–11 | 42.11% |
| Reaperinios vs Kuma | 6–12 | 33.33% |
| Reaperinios vs Zafina | 6–11 | 35.29% |
| Reaperinios vs Leroy | 7–8 | 46.67% |
| Reaperinios vs Panda | 5–4 | 55.56% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.