| Saizo_Kano vs Jin | 135–120 | 52.94% |
| Saizo_Kano vs Hwoarang | 106–113–1 | 48.40% |
| Saizo_Kano vs King | 97–111 | 46.63% |
| Saizo_Kano vs Kazuya | 95–88 | 51.91% |
| Saizo_Kano vs Bryan | 92–88 | 51.11% |
| Saizo_Kano vs Paul | 89–84 | 51.45% |
| Saizo_Kano vs Law | 89–63 | 58.55% |
| Saizo_Kano vs Reina | 78–69 | 53.06% |
| Saizo_Kano vs Dragunov | 62–83 | 42.76% |
| Saizo_Kano vs Devil Jin | 72–50 | 59.02% |
| Saizo_Kano vs Steve | 64–57 | 52.89% |
| Saizo_Kano vs Lili | 54–66 | 45.00% |
| Saizo_Kano vs Yoshimitsu | 60–57 | 51.28% |
| Saizo_Kano vs Lars | 54–55 | 49.54% |
| Saizo_Kano vs Lee | 41–58 | 41.41% |
| Saizo_Kano vs Asuka | 54–40 | 57.45% |
| Saizo_Kano vs Alisa | 39–48 | 44.83% |
| Saizo_Kano vs Feng | 41–45 | 47.67% |
| Saizo_Kano vs Jun | 41–42 | 49.40% |
| Saizo_Kano vs Xiaoyu | 32–48 | 40.00% |
| Saizo_Kano vs Eddy | 45–32 | 58.44% |
| Saizo_Kano vs Nina | 28–38 | 42.42% |
| Saizo_Kano vs Raven | 39–27 | 59.09% |
| Saizo_Kano vs Heihachi | 33–29 | 53.23% |
| Saizo_Kano vs Leroy | 32–28 | 53.33% |
| Saizo_Kano vs Jack-8 | 23–34–1 | 40.35% |
| Saizo_Kano vs Azucena | 35–22 | 61.40% |
| Saizo_Kano vs Claudio | 29–25 | 53.70% |
| Saizo_Kano vs Kuma | 27–25 | 51.92% |
| Saizo_Kano vs Leo | 21–29 | 42.00% |
| Saizo_Kano vs Victor | 23–27 | 46.00% |
| Saizo_Kano vs Clive | 25–21 | 54.35% |
| Saizo_Kano vs Zafina | 11–34 | 24.44% |
| Saizo_Kano vs Lidia | 18–26 | 40.91% |
| Saizo_Kano vs Armor King | 28–16 | 63.64% |
| Saizo_Kano vs Anna | 22–18 | 55.00% |
| Saizo_Kano vs Shaheen | 7–16 | 30.43% |
| Saizo_Kano vs Panda | 9–10 | 47.37% |
| Saizo_Kano vs Fahkumram | 6–7 | 46.15% |
| Saizo_Kano vs Miary Zo | 3–2 | 60.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.