| ADG SideSwipe vs Kazuya | 81–64 | 55.86% |
| ADG SideSwipe vs Jin | 76–65 | 53.90% |
| ADG SideSwipe vs Reina | 70–53 | 56.91% |
| ADG SideSwipe vs Bryan | 58–55 | 51.33% |
| ADG SideSwipe vs Steve | 66–39 | 62.86% |
| ADG SideSwipe vs King | 55–46–1 | 54.46% |
| ADG SideSwipe vs Hwoarang | 47–35 | 57.32% |
| ADG SideSwipe vs Law | 45–36 | 55.56% |
| ADG SideSwipe vs Azucena | 50–27 | 64.94% |
| ADG SideSwipe vs Yoshimitsu | 34–42 | 44.74% |
| ADG SideSwipe vs Paul | 37–34 | 52.11% |
| ADG SideSwipe vs Lili | 29–32 | 47.54% |
| ADG SideSwipe vs Dragunov | 28–30 | 48.28% |
| ADG SideSwipe vs Lee | 23–34 | 40.35% |
| ADG SideSwipe vs Xiaoyu | 25–26 | 49.02% |
| ADG SideSwipe vs Lars | 27–24 | 52.94% |
| ADG SideSwipe vs Feng | 25–24 | 51.02% |
| ADG SideSwipe vs Devil Jin | 27–20 | 57.45% |
| ADG SideSwipe vs Eddy | 16–31 | 34.04% |
| ADG SideSwipe vs Asuka | 26–20 | 56.52% |
| ADG SideSwipe vs Leo | 24–21 | 53.33% |
| ADG SideSwipe vs Leroy | 23–22 | 51.11% |
| ADG SideSwipe vs Jun | 24–20 | 54.55% |
| ADG SideSwipe vs Victor | 21–22 | 48.84% |
| ADG SideSwipe vs Heihachi | 30–10 | 75.00% |
| ADG SideSwipe vs Claudio | 23–10 | 69.70% |
| ADG SideSwipe vs Shaheen | 18–13 | 58.06% |
| ADG SideSwipe vs Nina | 13–18 | 41.94% |
| ADG SideSwipe vs Kuma | 13–15 | 46.43% |
| ADG SideSwipe vs Alisa | 12–15 | 44.44% |
| ADG SideSwipe vs Raven | 15–12 | 55.56% |
| ADG SideSwipe vs Jack-8 | 10–14 | 41.67% |
| ADG SideSwipe vs Anna | 11–12 | 47.83% |
| ADG SideSwipe vs Lidia | 11–7 | 61.11% |
| ADG SideSwipe vs Fahkumram | 6–8 | 42.86% |
| ADG SideSwipe vs Zafina | 0–12 | 0.00% |
| ADG SideSwipe vs Clive | 3–6 | 33.33% |
| ADG SideSwipe vs Panda | 2–3 | 40.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.