| MBA-Icarus vs Armor King | 101–76 | 57.06% |
| MBA-Icarus vs Jin | 73–53 | 57.94% |
| MBA-Icarus vs Kazuya | 68–56 | 54.84% |
| MBA-Icarus vs King | 69–44 | 61.06% |
| MBA-Icarus vs Bryan | 53–51 | 50.96% |
| MBA-Icarus vs Hwoarang | 57–35 | 61.96% |
| MBA-Icarus vs Lee | 38–45 | 45.78% |
| MBA-Icarus vs Reina | 54–24 | 69.23% |
| MBA-Icarus vs Dragunov | 38–33 | 53.52% |
| MBA-Icarus vs Paul | 46–19 | 70.77% |
| MBA-Icarus vs Heihachi | 46–19 | 70.77% |
| MBA-Icarus vs Steve | 31–26 | 54.39% |
| MBA-Icarus vs Fahkumram | 34–21 | 61.82% |
| MBA-Icarus vs Asuka | 30–24 | 55.56% |
| MBA-Icarus vs Jun | 28–24 | 53.85% |
| MBA-Icarus vs Lili | 30–21 | 58.82% |
| MBA-Icarus vs Yoshimitsu | 25–24 | 51.02% |
| MBA-Icarus vs Law | 28–20 | 58.33% |
| MBA-Icarus vs Devil Jin | 28–20 | 58.33% |
| MBA-Icarus vs Claudio | 29–15 | 65.91% |
| MBA-Icarus vs Nina | 19–22 | 46.34% |
| MBA-Icarus vs Azucena | 22–19 | 53.66% |
| MBA-Icarus vs Feng | 24–16 | 60.00% |
| MBA-Icarus vs Victor | 15–25 | 37.50% |
| MBA-Icarus vs Raven | 26–12 | 68.42% |
| MBA-Icarus vs Eddy | 21–16 | 56.76% |
| MBA-Icarus vs Zafina | 18–17 | 51.43% |
| MBA-Icarus vs Lidia | 18–17 | 51.43% |
| MBA-Icarus vs Xiaoyu | 19–15 | 55.88% |
| MBA-Icarus vs Anna | 14–19 | 42.42% |
| MBA-Icarus vs Jack-8 | 21–11 | 65.62% |
| MBA-Icarus vs Lars | 17–15 | 53.12% |
| MBA-Icarus vs Clive | 11–20 | 35.48% |
| MBA-Icarus vs Alisa | 15–13 | 53.57% |
| MBA-Icarus vs Leo | 11–14 | 44.00% |
| MBA-Icarus vs Kuma | 18–6 | 75.00% |
| MBA-Icarus vs Shaheen | 6–16 | 27.27% |
| MBA-Icarus vs Leroy | 7–10 | 41.18% |
| MBA-Icarus vs Panda | 8–3 | 72.73% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.