Name history
| HighLow | |
| downloading | |
| Defense Game | |
| onlyattack | |
| OnLY ATTeC | |
| STARCHILD | |
| D. Law | |
| ELBOW | |
| Gojo |
| HighLow vs Kazuya | 244–172–1 | 58.65% |
| HighLow vs Bryan | 221–147 | 60.05% |
| HighLow vs Heihachi | 201–143 | 58.43% |
| HighLow vs Jin | 159–158–1 | 50.16% |
| HighLow vs Reina | 144–128 | 52.94% |
| HighLow vs Steve | 121–103–1 | 54.02% |
| HighLow vs Hwoarang | 122–99–1 | 55.20% |
| HighLow vs Paul | 133–84 | 61.29% |
| HighLow vs King | 126–86 | 59.43% |
| HighLow vs Lee | 112–100 | 52.83% |
| HighLow vs Dragunov | 133–73 | 64.56% |
| HighLow vs Law | 120–81 | 59.70% |
| HighLow vs Lili | 98–90 | 52.13% |
| HighLow vs Lars | 86–73 | 54.09% |
| HighLow vs Asuka | 87–71 | 55.06% |
| HighLow vs Yoshimitsu | 88–68 | 56.41% |
| HighLow vs Azucena | 81–53 | 60.45% |
| HighLow vs Jun | 77–56 | 57.89% |
| HighLow vs Lidia | 72–61 | 54.14% |
| HighLow vs Devil Jin | 67–65 | 50.76% |
| HighLow vs Clive | 65–64 | 50.39% |
| HighLow vs Leo | 50–53 | 48.54% |
| HighLow vs Armor King | 59–43 | 57.84% |
| HighLow vs Raven | 51–50 | 50.50% |
| HighLow vs Feng | 62–38 | 62.00% |
| HighLow vs Xiaoyu | 51–48 | 51.52% |
| HighLow vs Nina | 48–51 | 48.48% |
| HighLow vs Leroy | 61–38 | 61.62% |
| HighLow vs Claudio | 57–40 | 58.76% |
| HighLow vs Fahkumram | 47–42 | 52.81% |
| HighLow vs Eddy | 46–41 | 52.87% |
| HighLow vs Zafina | 49–34 | 59.04% |
| HighLow vs Miary Zo | 36–42 | 46.15% |
| HighLow vs Shaheen | 36–39 | 48.00% |
| HighLow vs Victor | 25–50 | 33.33% |
| HighLow vs Anna | 46–27 | 63.01% |
| HighLow vs Jack-8 | 30–37 | 44.78% |
| HighLow vs Kuma | 27–31 | 46.55% |
| HighLow vs Alisa | 27–28 | 49.09% |
| HighLow vs Panda | 4–11 | 26.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.