| SwagMaster vs King | 68–63 | 51.91% |
| SwagMaster vs Jin | 50–76 | 39.68% |
| SwagMaster vs Kazuya | 31–66 | 31.96% |
| SwagMaster vs Clive | 26–54 | 32.50% |
| SwagMaster vs Reina | 48–27 | 64.00% |
| SwagMaster vs Steve | 36–36 | 50.00% |
| SwagMaster vs Jun | 30–27 | 52.63% |
| SwagMaster vs Heihachi | 22–33 | 40.00% |
| SwagMaster vs Hwoarang | 24–27 | 47.06% |
| SwagMaster vs Bryan | 20–30 | 40.00% |
| SwagMaster vs Asuka | 16–32 | 33.33% |
| SwagMaster vs Lili | 17–29 | 36.96% |
| SwagMaster vs Dragunov | 19–27 | 41.30% |
| SwagMaster vs Yoshimitsu | 20–25 | 44.44% |
| SwagMaster vs Law | 19–25 | 43.18% |
| SwagMaster vs Paul | 13–25 | 34.21% |
| SwagMaster vs Xiaoyu | 11–24 | 31.43% |
| SwagMaster vs Anna | 12–19 | 38.71% |
| SwagMaster vs Lidia | 13–17 | 43.33% |
| SwagMaster vs Nina | 12–15 | 44.44% |
| SwagMaster vs Victor | 10–15 | 40.00% |
| SwagMaster vs Lee | 8–16 | 33.33% |
| SwagMaster vs Azucena | 10–12 | 45.45% |
| SwagMaster vs Eddy | 9–13 | 40.91% |
| SwagMaster vs Alisa | 6–13 | 31.58% |
| SwagMaster vs Leroy | 6–13 | 31.58% |
| SwagMaster vs Jack-8 | 8–9 | 47.06% |
| SwagMaster vs Devil Jin | 6–11 | 35.29% |
| SwagMaster vs Leo | 7–10 | 41.18% |
| SwagMaster vs Lars | 4–12 | 25.00% |
| SwagMaster vs Miary Zo | 4–12 | 25.00% |
| SwagMaster vs Armor King | 5–10 | 33.33% |
| SwagMaster vs Raven | 7–7 | 50.00% |
| SwagMaster vs Fahkumram | 4–10 | 28.57% |
| SwagMaster vs Claudio | 5–5 | 50.00% |
| SwagMaster vs Shaheen | 6–4 | 60.00% |
| SwagMaster vs Feng | 3–4 | 42.86% |
| SwagMaster vs Kuma | 4–1 | 80.00% |
| SwagMaster vs Zafina | 3–0 | 100.00% |
| SwagMaster vs Panda | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.