Name history
| ANGEL | |
| Mewe | |
| GGs~ | |
| Cassandra | |
| ALIS | |
| Ayane | |
| Nerf Harada | |
| Alisa | |
| '''' | |
| Today is my HBD | |
| ,.'., | |
| Practice | |
| .....* | |
| TEKKEN KING?! |
| ANGEL vs Jin | 135–124 | 52.12% |
| ANGEL vs Kazuya | 132–96 | 57.89% |
| ANGEL vs Bryan | 97–116 | 45.54% |
| ANGEL vs King | 86–102 | 45.74% |
| ANGEL vs Dragunov | 91–72 | 55.83% |
| ANGEL vs Heihachi | 79–72 | 52.32% |
| ANGEL vs Armor King | 67–66 | 50.38% |
| ANGEL vs Steve | 70–60 | 53.85% |
| ANGEL vs Paul | 72–57 | 55.81% |
| ANGEL vs Devil Jin | 55–74 | 42.64% |
| ANGEL vs Law | 68–52 | 56.67% |
| ANGEL vs Yoshimitsu | 62–51 | 54.87% |
| ANGEL vs Hwoarang | 60–47 | 56.07% |
| ANGEL vs Victor | 57–47 | 54.81% |
| ANGEL vs Alisa | 61–38 | 61.62% |
| ANGEL vs Lars | 44–52 | 45.83% |
| ANGEL vs Lee | 51–44 | 53.68% |
| ANGEL vs Feng | 47–44 | 51.65% |
| ANGEL vs Nina | 41–35 | 53.95% |
| ANGEL vs Reina | 33–43 | 43.42% |
| ANGEL vs Jun | 33–35 | 48.53% |
| ANGEL vs Lili | 37–30 | 55.22% |
| ANGEL vs Asuka | 28–35 | 44.44% |
| ANGEL vs Azucena | 22–41 | 34.92% |
| ANGEL vs Anna | 30–26 | 53.57% |
| ANGEL vs Xiaoyu | 32–22 | 59.26% |
| ANGEL vs Leroy | 27–24 | 52.94% |
| ANGEL vs Leo | 27–22 | 55.10% |
| ANGEL vs Zafina | 30–19 | 61.22% |
| ANGEL vs Eddy | 26–20 | 56.52% |
| ANGEL vs Jack-8 | 14–29 | 32.56% |
| ANGEL vs Clive | 21–19 | 52.50% |
| ANGEL vs Kuma | 14–23 | 37.84% |
| ANGEL vs Raven | 17–20 | 45.95% |
| ANGEL vs Claudio | 21–11 | 65.62% |
| ANGEL vs Lidia | 12–18 | 40.00% |
| ANGEL vs Fahkumram | 16–14 | 53.33% |
| ANGEL vs Shaheen | 15–11 | 57.69% |
| ANGEL vs Miary Zo | 12–8 | 60.00% |
| ANGEL vs Panda | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.