Name history
| OKoLoser | |
| LoserFGC | |
| TTV/ArtiiVII | |
| ArtiiVII | |
| ttv/artiivii | |
| artii | |
| ttv/LoserFGC | |
| TTV.ArtiiVII |
| OKoLoser vs Kazuya | 133–123 | 51.95% |
| OKoLoser vs Reina | 103–93 | 52.55% |
| OKoLoser vs King | 104–90 | 53.61% |
| OKoLoser vs Jin | 75–102 | 42.37% |
| OKoLoser vs Bryan | 80–97 | 45.20% |
| OKoLoser vs Heihachi | 76–96 | 44.19% |
| OKoLoser vs Steve | 83–70 | 54.25% |
| OKoLoser vs Hwoarang | 52–59 | 46.85% |
| OKoLoser vs Lee | 53–57 | 48.18% |
| OKoLoser vs Jun | 43–67 | 39.09% |
| OKoLoser vs Dragunov | 51–48 | 51.52% |
| OKoLoser vs Asuka | 51–46 | 52.58% |
| OKoLoser vs Yoshimitsu | 54–42 | 56.25% |
| OKoLoser vs Law | 53–34 | 60.92% |
| OKoLoser vs Lili | 41–43 | 48.81% |
| OKoLoser vs Lidia | 44–35 | 55.70% |
| OKoLoser vs Clive | 39–40 | 49.37% |
| OKoLoser vs Devil Jin | 36–32 | 52.94% |
| OKoLoser vs Paul | 36–31 | 53.73% |
| OKoLoser vs Victor | 34–29 | 53.97% |
| OKoLoser vs Leroy | 30–32 | 48.39% |
| OKoLoser vs Xiaoyu | 30–30 | 50.00% |
| OKoLoser vs Feng | 27–33 | 45.00% |
| OKoLoser vs Lars | 33–27 | 55.00% |
| OKoLoser vs Jack-8 | 34–24 | 58.62% |
| OKoLoser vs Azucena | 29–29 | 50.00% |
| OKoLoser vs Leo | 20–27 | 42.55% |
| OKoLoser vs Claudio | 21–26 | 44.68% |
| OKoLoser vs Eddy | 26–19 | 57.78% |
| OKoLoser vs Alisa | 17–25 | 40.48% |
| OKoLoser vs Raven | 21–19 | 52.50% |
| OKoLoser vs Nina | 10–27 | 27.03% |
| OKoLoser vs Armor King | 23–12 | 65.71% |
| OKoLoser vs Shaheen | 13–13 | 50.00% |
| OKoLoser vs Kuma | 9–14 | 39.13% |
| OKoLoser vs Zafina | 10–9 | 52.63% |
| OKoLoser vs Anna | 11–8 | 57.89% |
| OKoLoser vs Fahkumram | 7–6 | 53.85% |
| OKoLoser vs Panda | 3–7 | 30.00% |
| OKoLoser vs Miary Zo | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.