| Shook Ones vs Bryan | 113–101 | 52.80% |
| Shook Ones vs Kazuya | 100–92 | 52.08% |
| Shook Ones vs Jin | 111–79 | 58.42% |
| Shook Ones vs Fahkumram | 88–84 | 51.16% |
| Shook Ones vs Hwoarang | 92–77 | 54.44% |
| Shook Ones vs Heihachi | 70–92 | 43.21% |
| Shook Ones vs King | 60–76 | 44.12% |
| Shook Ones vs Steve | 79–55 | 58.96% |
| Shook Ones vs Dragunov | 56–71 | 44.09% |
| Shook Ones vs Devil Jin | 39–71 | 35.45% |
| Shook Ones vs Armor King | 43–56 | 43.43% |
| Shook Ones vs Lee | 56–42 | 57.14% |
| Shook Ones vs Reina | 57–41 | 58.16% |
| Shook Ones vs Paul | 42–53 | 44.21% |
| Shook Ones vs Law | 56–37 | 60.22% |
| Shook Ones vs Lili | 50–29 | 63.29% |
| Shook Ones vs Anna | 28–37 | 43.08% |
| Shook Ones vs Yoshimitsu | 33–31 | 51.56% |
| Shook Ones vs Azucena | 39–25 | 60.94% |
| Shook Ones vs Feng | 35–26 | 57.38% |
| Shook Ones vs Xiaoyu | 32–27 | 54.24% |
| Shook Ones vs Jun | 25–28 | 47.17% |
| Shook Ones vs Victor | 26–21 | 55.32% |
| Shook Ones vs Leroy | 29–17 | 63.04% |
| Shook Ones vs Eddy | 21–25 | 45.65% |
| Shook Ones vs Asuka | 26–19 | 57.78% |
| Shook Ones vs Claudio | 20–25 | 44.44% |
| Shook Ones vs Nina | 19–24 | 44.19% |
| Shook Ones vs Lars | 20–21 | 48.78% |
| Shook Ones vs Leo | 22–16 | 57.89% |
| Shook Ones vs Raven | 23–15 | 60.53% |
| Shook Ones vs Jack-8 | 10–27 | 27.03% |
| Shook Ones vs Lidia | 17–18 | 48.57% |
| Shook Ones vs Alisa | 16–17 | 48.48% |
| Shook Ones vs Miary Zo | 17–16 | 51.52% |
| Shook Ones vs Zafina | 15–17 | 46.88% |
| Shook Ones vs Clive | 8–15 | 34.78% |
| Shook Ones vs Kuma | 3–7 | 30.00% |
| Shook Ones vs Shaheen | 2–7 | 22.22% |
| Shook Ones vs Panda | 5–3 | 62.50% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.