| ymiprofit vs Armor King | 248–282 | 46.79% |
| ymiprofit vs Kazuya | 236–268 | 46.83% |
| ymiprofit vs King | 171–218 | 43.96% |
| ymiprofit vs Bryan | 168–210 | 44.44% |
| ymiprofit vs Jin | 158–210 | 42.93% |
| ymiprofit vs Reina | 158–139 | 53.20% |
| ymiprofit vs Heihachi | 129–157 | 45.10% |
| ymiprofit vs Steve | 125–146 | 46.13% |
| ymiprofit vs Fahkumram | 121–141 | 46.18% |
| ymiprofit vs Law | 124–131 | 48.63% |
| ymiprofit vs Hwoarang | 108–137 | 44.08% |
| ymiprofit vs Dragunov | 96–115 | 45.50% |
| ymiprofit vs Lili | 98–103 | 48.76% |
| ymiprofit vs Yoshimitsu | 77–96 | 44.51% |
| ymiprofit vs Paul | 84–87 | 49.12% |
| ymiprofit vs Jun | 73–74 | 49.66% |
| ymiprofit vs Lee | 55–78 | 41.35% |
| ymiprofit vs Devil Jin | 41–77 | 34.75% |
| ymiprofit vs Feng | 53–59 | 47.32% |
| ymiprofit vs Xiaoyu | 44–62 | 41.51% |
| ymiprofit vs Azucena | 46–58 | 44.23% |
| ymiprofit vs Nina | 47–55 | 46.08% |
| ymiprofit vs Eddy | 54–48 | 52.94% |
| ymiprofit vs Asuka | 48–48 | 50.00% |
| ymiprofit vs Anna | 34–58 | 36.96% |
| ymiprofit vs Miary Zo | 44–48 | 47.83% |
| ymiprofit vs Lidia | 50–41 | 54.95% |
| ymiprofit vs Claudio | 35–47 | 42.68% |
| ymiprofit vs Clive | 33–46 | 41.77% |
| ymiprofit vs Victor | 31–43 | 41.89% |
| ymiprofit vs Leo | 33–36 | 47.83% |
| ymiprofit vs Lars | 35–34 | 50.72% |
| ymiprofit vs Jack-8 | 28–36 | 43.75% |
| ymiprofit vs Alisa | 27–34 | 44.26% |
| ymiprofit vs Raven | 19–34 | 35.85% |
| ymiprofit vs Zafina | 21–27 | 43.75% |
| ymiprofit vs Leroy | 19–27 | 41.30% |
| ymiprofit vs Shaheen | 13–17 | 43.33% |
| ymiprofit vs Panda | 5–7 | 41.67% |
| ymiprofit vs Kuma | 2–8 | 20.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.