| 2kick4punch vs Jin | 3–3 | 50.00% |
| 2kick4punch vs King | 5–0 | 100.00% |
| 2kick4punch vs Yoshimitsu | 4–1 | 80.00% |
| 2kick4punch vs Victor | 4–1 | 80.00% |
| 2kick4punch vs Nina | 0–4 | 0.00% |
| 2kick4punch vs Azucena | 3–1 | 75.00% |
| 2kick4punch vs Law | 3–0 | 100.00% |
| 2kick4punch vs Xiaoyu | 0–3 | 0.00% |
| 2kick4punch vs Asuka | 2–1 | 66.67% |
| 2kick4punch vs Leo | 1–2 | 33.33% |
| 2kick4punch vs Alisa | 1–2 | 33.33% |
| 2kick4punch vs Hwoarang | 0–2 | 0.00% |
| 2kick4punch vs Panda | 2–0 | 100.00% |
| 2kick4punch vs Jun | 2–0 | 100.00% |
| 2kick4punch vs Reina | 0–2 | 0.00% |
| 2kick4punch vs Clive | 2–0 | 100.00% |
| 2kick4punch vs Armor King | 0–2 | 0.00% |
| 2kick4punch vs Bryan | 1–0 | 100.00% |
| 2kick4punch vs Kazuya | 1–0 | 100.00% |
| 2kick4punch vs Dragunov | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.